Everything's Broken

Everything's Broken substack, curated by Scott Jennings, delves into a wide array of subjects like political dynamics, digital culture, gaming innovations, and contemporary challenges in social media. It frequently critiques public figures and platforms, dissects conflicts, and explores the intricate balance between technology, politics, and entertainment.

Politics Gaming Technology & Social Media Conflict and War Entertainment Critique Leadership and Governance Cultural and Political Analysis

The hottest Substack posts of Everything's Broken

And their main takeaways
0 implied HN points 28 Jun 11
  1. Eve players feel empowered but angry and want a say in how the game is run.
  2. CCP is taking Eve in a direction that the players do not want, causing unrest.
  3. Introduction of microtransactions in Eve has upset players, risking the loss of player goodwill.
0 implied HN points 24 Jun 11
  1. Players in Eve Online were upset about the introduction of expensive virtual items like a $60 monocle, leading to protests.
  2. Despite player feedback against expensive virtual items, the company CCP made a significant amount of money from selling them.
  3. The CEO of CCP, Hilmar Petturson, defended the decision, emphasizing the importance of player actions over words.
0 implied HN points 20 Jun 11
  1. The individual is being transported across the country by a friend in a truck.
  2. This performance art piece is attracting attention from bloggers due to its unique nature.
  3. There is concern about the practicality of playing a Warden class in this scenario due to latency issues.
0 implied HN points 15 Jun 11
  1. Duke Nukem Forever took 15 years to develop and is known for its controversial and offensive content.
  2. The game received overwhelmingly negative reviews for its poor gameplay and lack of substance.
  3. Reviewers actually enjoy critiquing extreme cases like Duke Nukem Forever for their entertainingly terrible aspects.
0 implied HN points 31 May 11
  1. Sanya Weathers is no longer a Tera forum moderator.
  2. There is something new coming up with hardcore PvP show tunes.
  3. There are updates for Sanya Weathers stalkers to follow.
Get a weekly roundup of the best Substack posts, by hacker news affinity:
0 implied HN points 31 May 11
  1. Activision is introducing a subscription service for Call of Duty: Modern Warfare 3 called Call of Duty: Elite.
  2. The move is aimed at generating revenue from the large number of gamers playing Call of Duty online for free.
  3. This subscription service model may be expanded to other popular franchises like StarCraft and upcoming titles from Bungie.
0 implied HN points 24 May 11
  1. An MMO is a game with hundreds interacting in a persistent environment.
  2. Game development can be expensive and risky.
  3. Social networks have changed how people discover entertainment.
0 implied HN points 03 May 11
  1. Sony experienced a major data breach affecting millions of customers' personal details.
  2. The hack led to Sony Online Entertainment games being shut down, causing a significant loss in income for the company.
  3. The security breach resulted in a loss of user confidence in Sony, potentially affecting future online transactions.
0 implied HN points 22 Apr 11
  1. World of Warcraft players forming alliances is compared to love relationships
  2. Multiplayer games encourage teamwork and cooperation
  3. Playing solo in World of Warcraft can make the game more challenging and limit access to powerful items
0 implied HN points 19 Apr 11
  1. The reasons why MMO developers create games go beyond monetary gains.
  2. MMO developers are driven by a passion for creating games that players care about.
  3. Many MMO developers are also avid players of the games they develop.
0 implied HN points 07 Apr 11
  1. The Premier of the Galactic Senate shares insights on Eve Online and its lack of immersion.
  2. Players joke about Eve Online being a bad game with little immersion due to zoomed-out views of spaceships.
  3. The Mittani, a player in Eve Online, discusses the game's vision not being fully realized in the actual gameplay.
0 implied HN points 23 Mar 11
  1. Blizzard is planning to monetize guild drama by offering a service for entire guilds to move to another server for a fee.
  2. The idea is considered both good and evil, but ultimately neutral, with only druids being able to activate the service.
  3. This concept was introduced in 2011 and aims to address internal conflicts within World of Warcraft guilds.
0 implied HN points 22 Mar 11
  1. A player offers $1000 to unban their World of Warcraft account, in case it was banned for using a bot.
  2. The player is ready to pay in various ways and provide full information to get the account back.
  3. The situation may not end well for the player, with their account possibly remaining banned.
0 implied HN points 13 Mar 11
  1. Japan shut down Final Fantasy 11 and Final Fantasy 14 temporarily due to energy conservation measures.
  2. The shutdown was prompted by the need for energy conservation after the earthquake/tsunami/nuclear power crisis in Japan.
  3. Square announced the temporary shutdown of servers for FF11 and FF14 to support energy-saving efforts.
0 implied HN points 11 Mar 11
  1. Forum moderation can lead to consequences like bans and loss of game access.
  2. Be cautious about expressing strong opinions on forums to avoid repercussion.
  3. Sometimes, public outrage can lead to reversals in forum moderation decisions.
0 implied HN points 09 Mar 11
  1. In EVE Online, running a real-money trading shop can lead to player backlash
  2. Iskbank.com, an RMT shop, faced exposure and criticism from the community
  3. Evenews24 investigated and gathered evidence against Iskbank.com
0 implied HN points 09 Mar 11
  1. Jack Emmert took over as CEO of Cryptic.
  2. Emmert had a swift rise from Creative Director to CEO.
  3. Emmert made impactful statements about gaming and the industry.
0 implied HN points 08 Mar 11
  1. The post discusses how to grief GDC.
  2. The topic seems to be about online game players and amusing situations.
  3. The author shares a link to a related article.
0 implied HN points 25 Feb 11
  1. The post is about Happy Friday.
  2. There is a link to 'everythings.brokentoys.org'.
  3. The post includes a link to a YouTube video.
0 implied HN points 24 Feb 11
  1. Three Rings was chosen by BBC to develop a Doctor Who MMO called 'Words in Time'.
  2. The CEO of Three Rings, Daniel James, expressed excitement to create a game based on Doctor Who.
  3. The BBC may have selected Three Rings because of Daniel James' use of the word 'whilst'.
0 implied HN points 24 Feb 11
  1. NetDevil laid off all employees, but may still continue to exist.
  2. A handful of artists will be kept to work on Lego Universe, but as a very small team.
  3. Lego Group acquired Lego Universe from Gazillion with minor staff reduction.
0 implied HN points 02 Feb 11
  1. EA CFO scaled back expectations for Old Republic, saying the game is profitable at 500,000 subscribers.
  2. Analysts and bloggers had different opinions on Old Republic's subscriber numbers for success.
  3. The EA CFO dismissed the credibility of gamer blogs, finding them funny but not substantive.
0 implied HN points 01 Feb 11
  1. Penny Arcade faced backlash over their Dickwolves comic and merchandise
  2. There was controversy regarding the handling of the situation and the response from Penny Arcade
  3. The incident raised concerns about the appropriateness of certain content in the gaming industry
0 implied HN points 21 Jan 11
  1. Yogurting, an MMO game, has shut down.
  2. A Facebook game called Yogurtistan emerged as a replacement.
  3. The new game is different from Yogurting, but the similarities are appreciated.
0 implied HN points 16 Jan 11
  1. The blog has moved to a new server.
  2. There will be changes to the theme and more integration.
  3. Discussion thread is available for the server move.
0 implied HN points 14 Jan 11
  1. It's Friday, time for a North Korean dance party!
  2. Check out the link to face your addiction to Juche.
  3. Share the Happy Friday post to spread the fun!
0 implied HN points 14 Jan 11
  1. Marketing campaigns should appeal to core audience and be memorable
  2. Big publishers have shifted from subscription model to free-to-play
  3. David Reid is known for being annoying and confusing in marketing
0 implied HN points 10 Jan 11
  1. The importance of focusing on important information versus unimportant information.
  2. Being mindful of how certain elements can alienate potential customers, such as painful UI in hard-core wargames.
  3. Effectively delegating tasks and priorities in professional settings.
0 implied HN points 06 Jan 11
  1. Kinect innovation could revolutionize virtual worlds and gaming.
  2. Some people may not see the value initially, but it targets a specific audience.
  3. Potential for significant impact and future development in the gaming industry.
0 implied HN points 06 Jan 11
  1. Consider hiring community managers to handle forums.
  2. Maintain a respectful distance from forums to avoid negative fan interactions.
  3. Creators of games often avoid forums to stay focused and avoid distractions.
0 implied HN points 06 Jan 11
  1. 2011 is a big year for MMOs with many new titles launching.
  2. The release of The Old Republic will be a significant event shaping MMO development in 2011.
  3. The success or failure of The Old Republic could have major implications on the MMO industry's future.
0 implied HN points 16 Dec 10
  1. Predicting the future in the gaming industry is challenging.
  2. Some wild predictions may not come true, like the sale of Second Life.
  3. Not all major game launches go as planned, like the case of Final Fantasy 14.