The Lunacian • 368 implied HN points • 08 Dec 25
- Playtest 2 is planned for late Q1 or early Q2 2026 and will focus on multiplayer dungeons with risk-to-earn extraction to test how fun and accessible that loop feels.
- Combat is moving from squad-based to single-axie control so body parts can have active abilities, classes become clearer, and gameplay feels tighter and more expressive.
- The game will tightly integrate Axie systems — Codex, Core, AXP, collectibles, crafting, life skills, and Land — and roll economy features out in phases to keep progression meaningful and accessible.