Baptiste’s Substack

'Behind the apparent complexity of the world, there is some invisible that is simple.' Writing on Strategy and its ties to Wargaming and Artificial Intelligence. Co-founder of the Strand Simulations Group. Passionate chess player - 2100 fide.

The hottest Substack posts of Baptiste’s Substack

And their main takeaways
58 implied HN points 15 May 23
  1. The author is an independent researcher specializing in Strategy, Wargaming, and Artificial Intelligence.
  2. The author aims to make academic writings more accessible through this Substack platform.
  3. The majority of content will be free to access, with a weekly newsletter for paid subscribers.
19 implied HN points 24 Jul 23
  1. AIs can be strategic agents on their own, producing effective solutions to complex problems.
  2. Wargaming is a key method to unlock AI's strategic potential by providing empirical models.
  3. Biases in the process and the need for proper organization are critical factors in the integrated use of AI and wargaming.
19 implied HN points 11 May 23
  1. Baptiste Alloui-Cros is launching a Substack soon.
  2. The Substack link is baptisteallouicros.substack.com.
  3. Make sure to subscribe for updates from Baptiste.
2 HN points 06 Jul 23
  1. Strategy requires thought, tactics require observation
  2. Strategy is a creative combination of means and ideas to reach a desired end
  3. The purpose of strategy is to enable freedom and strive to achieve one's core values
2 HN points 26 May 23
  1. Cicero excels with strong tactical skills and effective communication imitation in Diplomacy.
  2. Success in Diplomacy requires good tactics, strategy, and diplomacy, with knowledge of the metagame providing an edge.
  3. Cicero's use of implicit signaling and strategic intent through its moves makes it stand out in AI applications for wargames.
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0 implied HN points 08 Aug 23
  1. Gameplaying AIs vary in design and capabilities for different games like Chess, Go, Poker, and Diplomacy.
  2. Understanding the complexity of AI applications in wargaming requires knowledge beyond just machine learning.
  3. AI systems like Cicero blur the line between inhuman design and human-like behavior, paving the way for innovative approaches in the future.