General Robots • 395 HN points • 12 Jun 23
- The project involves creating a 2D platformer where players design levels and AI generates visual representations.
- The journey to achieve this project involved experimenting with different techniques and models, such as adjusting depth images and adding more detail to improve visual outcomes.
- Using the right control images, supporting structures, and techniques like adding adjustable roughness, greatly improved the quality of the generated images.