Load-bearing Tomato • 1 implied HN point • 04 Jul 24
- Understanding how people think can really help in designing better games. When we grasp players' experiences and emotions, we can create features they will understand and enjoy.
- A state machine model can show us how players react based on their past experiences and knowledge. This way, we can predict what they'll do in different situations.
- It's important to consider different players' backgrounds when designing games. New players and seasoned players might respond very differently to the same game mechanics.