Mother of Frankenstein: Volume One is a tabletop puzzle game that feels weightier due to its subject and length.
The game features puzzles that are well-designed and include elements of wordplay and narrative storytelling.
There is a lack of urgency in the story's pacing and the game's marketing does not effectively explain why players should care about the secret being unearthed.
The problem involves repeatedly selecting balls from an urn, inspecting their color, putting them back, and adding another of the same color. The goal is to find the probability that the majority of balls in the urn will be white after a large number of repetitions.
To solve the problem, it was analyzed that there must be at least half white draws to achieve a white majority. Calculations led to a final result of 11/16 as the probability limit.
The solution involved understanding the probabilities of different color sequences and using Riemann sums to simplify and find the answer, showcasing an intricate application of mathematics to a probability riddle.