The hottest Art & Illustration Substack posts right now

And their main takeaways
Category
Top Art & Illustration Topics
Cybernetic Forests 0 implied HN points 10 Jan 22
  1. The author reflects on their year of work and travel across different states, sharing insights and creations from their experiences.
  2. They explore topics like machine-animal collaboration, surveillance, collaboration mapping, and AI-generated art and music.
  3. The author engages in projects like building unique electronic devices, organizing events around cybernetics, creating a unique cryptocurrency wallet, and contributing to science communication videos.
Do Not Research 0 implied HN points 15 Oct 22
  1. The video essay 'Realness Scars' was written and illustrated by neural networks, with the script by OpenAI's GPT-3 and images by Midjourney.
  2. The text explores a landscape where representation is overshadowed by 'realness scars,' reflecting on traces of simulation absorbed by infrastructures.
  3. The collaboration between AI models like GPT-3 and artists like Midjourney can lead to innovative and thought-provoking creative projects.
Cybernetic Forests 0 implied HN points 16 May 21
  1. Design and architecture of online platforms can either promote harmful behavior or facilitate positive interactions. The same space used for innocent activities can also be exploited for dangerous agendas.
  2. Art can serve as a powerful medium to confront challenging topics and spark important conversations. It allows for direct engagement with uncomfortable realities and prompts reflection.
  3. Creating friction and discomfort through art can provoke critical thinking and awareness about social issues. By presenting overwhelming content, it emphasizes the need to address harmful elements present on mainstream online platforms.
Thái | Hacker | Kỹ sư tin tặc 0 implied HN points 15 Apr 15
  1. The post is about remembering something important, possibly related to the content on vnhacker.substack.com
  2. The post includes images that are being encouraged to be shared on various platforms like Facebook and via email
  3. There is a call to action to share the post, which seems to be emphasizing its significance
Do Not Research 0 implied HN points 15 Oct 22
  1. Andrea Karch's performance explores the connections between neoconservative and liberal critiques, revealing how extreme beliefs thrive on fears of crises and collapse.
  2. The title 'In de Duysent Vrees' references a fabricated enemy that symbolizes racial paranoia, prompting a reflection on the motivations behind embracing drastic political views.
  3. The piece raises questions about the nature of meaningful antifascist movements today and how they could be envisioned.
Get a weekly roundup of the best Substack posts, by hacker news affinity:
Cybernetic Forests 0 implied HN points 07 Mar 21
  1. Berenice Abbott used her art to make physics compelling and accessible, rather than using physics to create art.
  2. In the past, there was a fear in the scientific community that public engagement in science would corrupt the purity of science.
  3. Science communication should be seen as a form of research that extends understanding and application of knowledge, not just as PR for scientists.
Do Not Research 0 implied HN points 15 Oct 22
  1. Architecture is evolving with technology like game engines, leading to the emergence of Net Architecture that explores digital social space.
  2. The shift to digital spaces allows for experiencing architecture in new ways, breaking free from physical constraints like gravity and traditional design norms.
  3. Game engines are transforming the architectural landscape by enabling interactive social projects and blurring the lines between representation and reality in online environments.
Do Not Research 0 implied HN points 15 Oct 22
  1. The post is about Laura Gede and her cyber-existence as a lurker.
  2. The content includes links and shares to the post on different platforms like Facebook and Email.
  3. The post provides a brief guide to Laura Gede's cyber-existence as a lurker.
Outsider Art 0 implied HN points 03 Aug 23
  1. There is an upcoming post on outsider art at outsiderart.substack.com
  2. The post is by I. A. Fisher
  3. Readers can subscribe to Outsider Art for more content
Danielle Newnham 0 implied HN points 04 Oct 24
  1. There's an exclusive opening night event for Susan Kare's exhibition in London. It's a special chance to see her work.
  2. Susan Kare is known for her impactful designs, especially in technology. She played a key role in the visual style of early computer interfaces.
  3. You can sign up for a free trial to read more about the exhibition and stay updated on future posts.
Do Not Research 0 implied HN points 15 Feb 22
  1. The artwork 'Cobwebs Spun Back & Forth In The Sky' is a montage of videos gathered from social media platforms and set to music from a film.
  2. The artist compiled the videos not purposely, but by liking them on various social media networks, inadvertently creating an archive of their online experiences.
  3. The piece serves as a representation of the artist's online life and the broader internet landscape, revealing how users interpret and create meaning from the content they encounter.
Do Not Research 0 implied HN points 15 Feb 22
  1. Compasses is a series of conversations in a videogame with NPCs using political compasses logic and D&D character alignments to explore love, care, and connectivity.
  2. The game was shown at various art festivals in London and Athens, featuring a soundtrack by Ben Boswell-Jones and photogrammetry by Mohamed Abdelaziz.
  3. The immersive experience in Compasses involves interacting with monsters, ghosts, salesmen, and ex-lovers to see how they respond based on player choices.
Do Not Research 0 implied HN points 15 Feb 22
  1. LOCK (2021) is a speculative film about decentralized personal-development movements and peer to peer therapy called LOCK.
  2. The film merges film production stock footage with artificial intelligence techniques like DeepFakes, Image Breeding, and SPADE to explore contemporary cinema fueled by web 3.0.
  3. The project aims to spark conversations about digital isolationism, presenting a hybrid reality of decentralized, autonomous, and radicalized individuals through immersive video installations.
The False Consensus Effect 0 implied HN points 30 Apr 22
  1. The author shares about their internal struggles with art and life, expressing the desire for recognition and significance.
  2. The author reflects on the concept of change, acknowledging the inevitability of life's transformations.
  3. The author humorously mentions selling their artwork and being open to unconventional forms of exchange, like crypto or pot plants.