The hottest 3D Modeling Substack posts right now

And their main takeaways
Category
Top Art & Illustration Topics
GM Shaders Mini Tuts 137 implied HN points 18 Aug 23
  1. Noah Pauw discusses creating advanced 3D graphics in GameMaker using shaders for real-time lighting and PBR materials.
  2. Game Maker is favored by Noah despite advice to switch to Unity or Unreal for photorealistic 3D games.
  3. Noah shares insights on using Blender for 3D modeling, creating lighting shaders, implementing PBR materials, and drawing 3D environments in Game Maker.
Mythical AI 98 implied HN points 12 Jun 23
  1. Creating a digital clone with AI involves capturing content, voice, likeness, and movement.
  2. Potential problems with AI clones include consent and ownership issues, problematic responses, and scams.
  3. There are tools available to create parts of an AI clone, but building a full AI clone is a complex process requiring integration of various technologies.
What's AI Newsletter by Louis-François Bouchard 39 implied HN points 11 Jun 23
  1. Neuralangelo is NVIDIA's latest AI for turning images into realistic 3D scenes in seconds.
  2. Neuralangelo improves upon Instant NeRF by enhancing surface quality and adding finer details to the 3D models.
  3. Neuralangelo uses numerical gradients and an optimization process for smoother, more detailed 3D model reconstructions.
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I'll Keep This Short 0 implied HN points 17 Jul 23
  1. AI-generated 3D objects are still far from being created instantly in real 3D
  2. Shap-E improves upon previous models by generating 3D objects using Neural Radiance Fields
  3. Although new technologies show promise, limitations like resource-intensive processes and lack of fine details still exist