The hottest Animation Substack posts right now

And their main takeaways
Category
Top Culture Topics
Imagination Rabbit (Z) 19 implied HN points 14 Mar 23
  1. Nightmares Forever TV is a new project integrating procedural/endless cartoon system into a game called Nightmare Puppeteer.
  2. The project is the only one with full Twitch chat api integration allowing viewers to interact and control parts of the cartoons.
  3. The creator runs Nightmares Forever TV 24/7 from a laptop to provide viewers with absurd and berserk animated content.
Cybernetic Forests 19 implied HN points 07 May 23
  1. A workshop on AI x Design and SubLab covered topics like AI's 'dreaming' myth and transforming videos with Stable Diffusion.
  2. An upcoming workshop with artist Fabian Mosele will focus on creating animation styles consistent across frames, offering insights into generating characters in motion with AI.
  3. Attendees in Seoul can join the Adrenalin Prompt zine-crafting festival starting May 11 to explore prompt-generated images and texts.
AI Brews 15 implied HN points 08 Nov 24
  1. Tencent has released Hunyuan-Large, a powerful AI model with lots of parameters that can outperform some existing models. It's good news for open-source projects in AI.
  2. Decart and Etched introduced Oasis, a unique AI that can generate open-world games in real-time. It uses keyboard and mouse inputs instead of just text to create gameplay.
  3. Microsoft's Magentic-One is a new system that helps solve complex tasks online. It's aimed at improving how we manage jobs across different domains.
The 21st Century Proletarian 19 implied HN points 17 Sep 22
  1. Cat City is a short animation that tells a deep story about the human experience in just 181 seconds.
  2. The cat protagonist's journey reflects themes of alienation, loneliness, capitalism, and the desire for autonomy and connection.
  3. The animation explores complex emotions and relationships, making viewers reflect on their own feelings and judgments.
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Binh’s Archive 1 HN point 28 Apr 24
  1. The author built a Figma clone called Bigma to showcase their portfolio in a unique and creative way.
  2. To stand out, the author focused on creating a 2D site with a unique twist that hadn't been done before, emphasizing the importance of originality.
  3. Bigma was built on NextJS, with the Infinite Canvas feature implemented using CSS, showcasing various frameworks and libraries used in the project.
Dan’s MEGA65 Digest 11 implied HN points 16 Feb 24
  1. Sprites in computer graphics are dedicated to moving objects like spaceships or characters and were essential for video games and user interfaces on the Commodore 64.
  2. MEGA65 supports VIC-II hardware sprites and offers sprite-related BASIC commands to make it easy to use in programs, allowing for creating simple arcade games.
  3. Understanding sprite features like multicolor mode, double size options, collision detection, and managing sprite image data through tools like the Sprite Editor enhances game development on the MEGA65.
Political Currents by Ross Barkan 7 implied HN points 12 Mar 24
  1. Dragon Ball Z, created by Akira Toriyama, was a hugely influential series that left a lasting impact on a generation with its complex characters and thrilling story arcs.
  2. Character development was a key strength of Dragon Ball Z, with characters like Vegeta undergoing significant transformations from villain to antihero to protector throughout the series.
  3. The unexpected twists and deep emotional moments in Dragon Ball Z set it apart, offering a level of pathos rarely seen in contemporary animation.
Load-bearing Tomato 12 implied HN points 16 Feb 23
  1. The popular AI art generators succeed because they cater to people's self-interest.
  2. Claiming AI is the future of game development is flawed; AI lacks the understanding required for complex tasks like concept art.
  3. Developers are already effectively using AI technology in areas like animation to enhance games.
Why Now 5 implied HN points 12 Apr 23
  1. The article discusses remaking Pokemon Yellow in Godot game engine.
  2. The author talks about creating the main character, Pallet Town, and a menu in the game.
  3. The development process involves working with Godot's scripting language, creating custom art assets, and implementing game logic.
Animation Obsessive 1 HN point 26 Feb 24
  1. Writing for children's TV animation requires a delicate balance between engaging kids without talking down to them and appealing to a broader audience.
  2. The 'Teen Titans' series focused on creating iconic and relatable characters that were easily understood by a young audience.
  3. The show's success stemmed from storytelling that dealt with real-world themes in a relatable way, aiming to resonate emotionally with viewers of all ages.
Martin’s Newsletter 0 implied HN points 15 Oct 24
  1. New tools are being developed to improve how we create and animate 3D characters. These tools help generate human-like movements based on stories or plots.
  2. There are advancements in high-resolution image generation that can produce high-quality images quickly, even on standard laptops. This makes it easier to create detailed visuals without expensive equipment.
  3. Researchers are exploring ways to combine language with video, allowing users to find and interact with events in videos using simple text prompts. This could make video editing and creation more intuitive.
Computer Ads from the Past 0 implied HN points 29 Jun 25
  1. Don Bluth created 'Dragon's Lair,' a game that changed how video games looked by using animation, making them feel more real and exciting.
  2. He emphasized the importance of storytelling and input from everyone on the team to make a great game, showing that collaboration is key in creative projects.
  3. Bluth believes that while technology evolves, the role of human creativity and artistry in animation and games is irreplaceable, and there's always room for new and engaging ideas.
Aerial Shot 0 implied HN points 22 Jun 23
  1. The use of deceased actors in films feels disrespectful and distasteful.
  2. Studios using AI to replace writers and artists is concerning and unfair to those in creative fields.
  3. Disney's decision to use AI in one of its shows despite its huge worth raises questions about priorities and valuing craftsmanship.
Imagination Rabbit (Z) 0 implied HN points 16 Jul 23
  1. Nightmare Puppeteer allows for original and creative animations without requiring advanced animation knowledge.
  2. The creator is inspired to continue developing Nightmare Puppeteer after seeing innovative work made with it.
  3. Encouragement to check out One Card Pony's YouTube channel for more unique content.
Jacob’s Tech Tavern 0 implied HN points 26 Sep 23
  1. Apple's animation journey evolved through NeXTSTEP, Mac OS X, Core Animation, and SwiftUI, showcasing advancements in UI development.
  2. SwiftUI's declarative approach makes animation easier than ever by treating UI as a function of state.
  3. The latest SwiftUI release introduces keyframe animations, providing fine-grained control over animations with advanced new APIs.
Jacob’s Tech Tavern 0 implied HN points 19 Sep 23
  1. In 2014, Apple introduced Metal as a high-performance graphics API for iOS, catering to graphics-intensive applications like mobile games.
  2. Metal provided low-level access to GPU hardware, aiming to improve performance by reducing bottlenecks caused by OpenGL ES drivers running on the CPU.
  3. Developers using Metal had to work more closely with the hardware, writing shaders and managing rendering pipelines for efficient graphics processing.
Ronin’s Newsletter 0 implied HN points 22 Feb 24
  1. The Kaidro Universe is expanding to include a new multiplayer action RPG within the Ronin Movement, starting as a webcomic and evolving into a multimedia experience.
  2. Gadget-Bot, the studio behind Kaidro, has an impressive background working on major projects such as Jurassic World and Transformers, collaborating with talent like Tim Hedrick from Avatar: The Last Airbender.
  3. Kaidro will introduce a story-driven multiplayer action RPG set in a post-apocalyptic world where players will battle magic users with mechs, offering a mix of PvP, PvE, and questing.
Do Not Research 0 implied HN points 15 Oct 22
  1. Videos _HOLLOW_ and _BLACKHOLE_ are a pair - the first explores death and the infinite, the second questions birth and the repetition of meaning.
  2. The content in the videos is drawn from dark corners of the internet like conspiracy theories and chat room archives, exploring how the digital world both connects and alienates us from reality.
  3. Characters in the videos, like the photogrammetry scan of a tombstone and anthropomorphized ASMR video, examine their digital environment and challenge the reality vs. virtuality divide.
Do Not Research 0 implied HN points 10 Oct 22
  1. The post shares a trailer for a project called Transformers: Terminal by Tomi Faison & Miles Engel-Hawbecker.
  2. The story seems to involve characters Aidan and Sierra navigating a virtual relationship as they work on filming a video series at Comic-Con.
  3. Aidan undergoes a transformation into a monstrous toy embodying Sierra's online persona after facing challenges and disasters in their journey.
Do Not Research 0 implied HN points 15 Feb 22
  1. Animation has gone through a transition with the dominance of digital techniques, leading to a reevaluation of aesthetics like CGI's representational realism.
  2. Modern animated films like Klaus, Spiderman: Into the Spiderverse, and I Lost my Body are experimenting with merging 2D and 3D techniques to create innovative visuals.
  3. There is a significant difference in approach between craft-focused animation education and concept-focused fine art education, impacting the way artists value their work.
Do Not Research 0 implied HN points 15 Sep 21
  1. The post features an animated video with deepfake technology and a generated podcast discussing a new Ghostbusters villain called Muncher.
  2. It explores how digital distractions from screens and parasocial podcasts affect the daily commute to a job, leaving lingering thoughts and ideas.
  3. The artwork incorporates images of a cornfield outside the artist's apartment and Google Maps visuals of the daily highway drive, set to background music by holly.plus.
Do Not Research 0 implied HN points 15 Sep 21
  1. The post 'Office Luck and Bounty' reflects on the notion of freedom amidst mundane office materials and the avatar of a weeping secretary.
  2. The work explores historicizing everyday moments as precious gifts, regardless of their nature, through the lens of an ordinary worker.
  3. Collaboration with Sam Balfus, along with music by Galen Tipton and Elusin, adds depth to the artistic portrayal of themes like cuteness with violence and flirtation with hysteria.
Sector 6 | The Newsletter of AIM 0 implied HN points 15 May 23
  1. Stability AI has launched a new SDK that helps users create animated videos. You can make animations from text, images, or videos, giving you a lot of creative control.
  2. The SDK includes various settings for animations, like styles and frame rates. This allows users to customize their projects, adjusting colors and depth to fit their vision.
  3. Text-to-animation technology is rapidly developing, showing that creativity and AI can work together. It opens up exciting possibilities for content creators and artists.