The hottest Gaming Substack posts right now

And their main takeaways
Category
Top Technology Topics
Matthew’s Substack 0 implied HN points 27 Feb 23
  1. A game can be made fun by adding strategic elements and fresh ideas
  2. Balancing and tweaking game mechanics can make a game enjoyable and engaging
  3. Consolidating separate difficulty concepts can lead to a smoother gameplay experience
skry 0 implied HN points 30 Mar 23
  1. The NFT Lore Layer consists of on-chain assets, storytelling, and a sub-community.
  2. Lore Layer projects redefine the concept of a 'platform' in Web3 by leveraging existing communities without being tied to a specific platform.
  3. Advances in gaming technology are enabling the integration of gaming, storytelling, and community building in the Lore Layer framework.
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Have You Played? 0 implied HN points 13 Jun 23
  1. OPUS: Echo of Starsong is an adventure game set in the Thousand Peaks planetary system.
  2. The game features simple gameplay mechanics but offers a deep worldbuilding experience.
  3. Echo of Starsong implements Asian storytelling traditions, focusing on unresolved character traumas and emotional expressions.
Hazy Bridge 0 implied HN points 19 Jul 23
  1. Browser-based games offer universal access and convenience across various devices.
  2. Developing games for browsers can democratize gaming by being cost-effective and affordable for a wider demographic.
  3. Browser-based gaming allows for seamless updates, compatibility, and cross-platform multiplayer interactions.
Dan’s MEGA65 Digest 0 implied HN points 14 Dec 23
  1. The MEGA65 project is making progress on the R5 main board and new games like Unicone and The Ghosts of Blackwood Manor are being released.
  2. Developers like Gurce are creating games in BASIC 65 like Way of the Imploding Foot, showcasing low resolution graphics and animated characters.
  3. When programming in assembly language for MEGA65, techniques like accepting keyboard input, generating random numbers, and avoiding duplicates are crucial for game development.
The Lunacian 0 implied HN points 01 Feb 24
  1. Eight new badges introduced on App.Axie for achievements like part evolution and ascension.
  2. New activity and analytics tabs added to App.Axie for tracking floor price, owner distribution, and more.
  3. Ronin team updating address prefixes from ronin: to 0x for better Ethereum alignment.
The Lunacian 0 implied HN points 31 Jan 24
  1. Axie Classic has seen significant user engagement with over 218,900 unique users and 30.1 million battles fought since its comeback in 2023.
  2. Recent updates include the introduction of new features like Gold Chests, AXP cap increase, and GT2, with upcoming changes to AXP mechanics in February.
  3. Future developments for Axie Classic include the introduction of collectible axies, the Golden Wheel sticker set, Grand Tournament 3, and the addition of guilds.
The Lunacian 0 implied HN points 23 Jan 24
  1. Homeland Beta is starting with increased rewards for active players.
  2. Players can earn more rewards through daily emissions, Moonfall, Moonbeam, and quests.
  3. Land staking rewards will end during Beta, incentivizing active gameplay instead.
Maker News 0 implied HN points 24 Feb 23
  1. February 2023 newsletter contains videos and articles on various interesting topics.
  2. Featured video content includes retro gaming, DIY power bank, and model-making.
  3. Highlighted articles cover topics like C++ developers, ESP chips, AVR coding, ePaper reverse engineering, and semiconductors.
CodeLink’s Substack 0 implied HN points 12 Sep 23
  1. Avalanche Subnets allow developers to create customized blockchains for specific needs, enhancing performance and security.
  2. Using Kurtosis makes setting up Avalanche Subnets quicker and simpler for deploying blockchain applications.
  3. Developers can easily deploy and play multiplayer games on a local Avalanche subnet with step-by-step guidance.
Ronin’s Newsletter 0 implied HN points 06 Feb 24
  1. Part 2 of the editorial series by Phuc Thai delves into security processes on Ronin.
  2. Ronin Evolution Proposals undergo a detailed staged process before deployment.
  3. Ronin employs rigorous testing, shadow forks, audits, and bug bounties to prioritize security.
Baptiste’s Substack 0 implied HN points 08 Aug 23
  1. Gameplaying AIs vary in design and capabilities for different games like Chess, Go, Poker, and Diplomacy.
  2. Understanding the complexity of AI applications in wargaming requires knowledge beyond just machine learning.
  3. AI systems like Cicero blur the line between inhuman design and human-like behavior, paving the way for innovative approaches in the future.
The Ideal Gas Newsletter 0 implied HN points 23 Feb 23
  1. Games fulfill our self-actualization needs predictably, offering rewards without unknowns.
  2. Games model real-world complexity with instant feedback and decision-making.
  3. Games provide a unique medium for players to interact with narratives and experience consequences firsthand.
The PitchYaGame Awards 0 implied HN points 05 Feb 24
  1. The new season of #PitchYaGame will start in June 2024 and end in November 2024.
  2. #PitchYaGame is a movement showcasing independent video games twice a year in June and November.
  3. Official announcements for #PitchYaGame can only be found in specific emails, websites, or official social media accounts.
Deus In Machina 0 implied HN points 08 Feb 24
  1. Handheld gaming has been continuously growing in popularity over the years.
  2. Nintendo has been a key player in keeping the handheld gaming industry alive with a history of successful handheld consoles.
  3. Modern handheld devices offer impressive gaming experiences with advancements in technology, bringing more excitement to the gaming community.
KURATION 0 implied HN points 11 Feb 24
  1. Kuration #303 highlights tech news and trends from the internet each week, covering a wide range of topics.
  2. The highlighted headlines include various tech-related updates such as acquisitions, new services, layoffs, and innovative developments in the industry.
  3. The post also includes book recommendations, weekly top HackerNews articles, and invites readers to catch up on the monthly summary of tech and media events.
Ronin’s Newsletter 0 implied HN points 12 Feb 24
  1. The Machines Arena Beta Season 3 has started with a new 4v4 Ranked Mode for fair competitive play.
  2. Players can unlock exclusive skins and rewards during Season 3, with the opportunity to mint them as NFTs.
  3. Limited-time skins like Dragon Dancer and Amorous Archer are available only until March 12th, offering a unique opportunity for customization.
Rings of Saturn 0 implied HN points 16 Feb 24
  1. Development of the game _Fighting Force_ started as a potential _Streets of Rage 4_, but Core Design decided to release it themselves.
  2. By analyzing memory addresses, players were able to make the auto demo of _Fighting Force_ playable on the Sega Saturn.
  3. Despite missing elements and being incomplete, patches were discovered to restore functionalities like HUD and unlock a second player in _Fighting Force_.
Ronin’s Newsletter 0 implied HN points 19 Feb 24
  1. RON/PIXEL Liquidity Pool is introduced on Katana DEX for swapping using Ronin Wallet, making it convenient for users.
  2. For those preferring RON | RONIN for trading over Binance, the RON/PIXEL pool offers an alternative trading option.
  3. $PIXEL, the in-game digital asset for Pixels.xyz, is now available for trading with a total supply of 5 billion tokens.
Ronin’s Newsletter 0 implied HN points 22 Feb 24
  1. The Kaidro Universe is expanding to include a new multiplayer action RPG within the Ronin Movement, starting as a webcomic and evolving into a multimedia experience.
  2. Gadget-Bot, the studio behind Kaidro, has an impressive background working on major projects such as Jurassic World and Transformers, collaborating with talent like Tim Hedrick from Avatar: The Last Airbender.
  3. Kaidro will introduce a story-driven multiplayer action RPG set in a post-apocalyptic world where players will battle magic users with mechs, offering a mix of PvP, PvE, and questing.
Ronin’s Newsletter 0 implied HN points 29 Feb 24
  1. The Machines Arena skins are now mintable as NFTs on Ronin, allowing you to trade them with other players.
  2. The Machines Arena team has received awards for their game development, including Best Web3 Game from the GDWC.
  3. Players can earn rewards by signing up for The Machines Arena's Season 3 Closed Beta Test, including exclusive skins that can also be minted as NFTs.
Rings of Saturn 0 implied HN points 07 Mar 24
  1. Psyth is a hidden shoot-em-up game within the dating sim 'Tokimeki Memorial: Forever With You', offering players a surprising full-featured sub-game experience.
  2. A patch from SegaXtreme makes it easier to access and play Psyth by allowing it to boot up directly; the game includes a variety of features like multiple shot patterns and a boss battle.
  3. The technical details behind unlocking the sub-games such as Psyth involved specific function calls and patches, shedding light on the effort put into these hidden gems.
Rings of Saturn 0 implied HN points 09 Mar 24
  1. In the game Tokimeki Memorial: Forever With You, you can access sub-games like Psyth and TwinBee Time Attack by playing in a particular way.
  2. TwinBee Time Attack is a vertical shooter game with the goal of finishing each stage as quickly as possible.
  3. To make TwinBee Time Attack launch independently, technical changes were made to the game's code to trick it into loading the mini-game from the start.
Rings of Saturn 0 implied HN points 14 Mar 24
  1. The demo version of Rabbit Mihonhin, a 2D fighter game, contains hidden options and a more-or-less complete build of the game, possibly a late prototype.
  2. By making patches to lift demo restrictions, such as unlocking the Options screen and accessing disabled characters, players can explore additional content and characters in the game.
  3. The game has a unique integrity checking function that needed to be disabled to allow for translated files, showcasing the developers' interesting approach towards file loading and error correction.
Rings of Saturn 0 implied HN points 16 Mar 24
  1. Clockwork Knight 2 introduces a new game mechanic with the Barobaro stages, which usually have automatic scrolling but a patch exists to play as Pepper and disable the scrolling.
  2. The technical details reveal that character selection in the game relies on specific codes and files, showcasing how modifications can alter the gameplay experience.
  3. Playing as Pepper in certain levels has some limitations like malfunctioning track bends, getting stuck at certain points, and crashes when losing all gears, but overall the gameplay is functional.
Quantum Formalism 0 implied HN points 15 Dec 20
  1. Hosted fireside chat with founder of Quarks Interactive about marrying quantum computing with gaming
  2. Reminder about joining the chat at 9 am PST/6 pm CET via the provided link
  3. Registration is open for the final 2020 lecture
Links I Would Gchat You If We Were Friends 0 implied HN points 04 Aug 16
  1. Silicon Valley has influenced the look of cities through popular app aesthetics like Airbnb and Foursquare.
  2. Facebook's sign-on messages may seem friendly but are actually strategic attempts to access personal data.
  3. Fact-checking websites like Snopes play a crucial role in debunking misinformation on the internet.
Links I Would Gchat You If We Were Friends 0 implied HN points 02 Jun 16
  1. New media platforms like Facebook Live are still finding their footing and may evolve to offer better content in the future.
  2. Twitter struggles not only with a problematic product but also with company issues, leaving its future uncertain under current leadership.
  3. Tumblr's Liftblr community sheds light on a subculture of teen shoplifters who see their activities as a form of anti-capitalist activism.