The hottest Gaming Substack posts right now

And their main takeaways
Category
Top Technology Topics
Do Not Research 0 implied HN points 15 Feb 22
  1. The text discusses the author's experience with Zoë Quinn and the GamerGate controversy in the gaming community.
  2. The author reflects on their involvement in retro video game conventions and their interactions with figures from the industry.
  3. The post touches on a film called REBIRTH.jpeg and highlights an excellent performance by Stuart Zagnit.
Do Not Research 0 implied HN points 15 Sep 21
  1. Online culture often portrays gamers in a negative light, highlighting stereotypes such as being socially inept and aggressive.
  2. The _Gamer Keyboard Wall Piece_ series reimagines the gamer stereotype using gamer subculture visuals to give it a new political identity.
  3. The artwork _Gamer Keyboard Wall Piece #1_ uses RGB lit keys of gamer keyboards as pixels in a video installation that addresses themes like loneliness and anxiety.
Do Not Research 0 implied HN points 15 Aug 21
  1. Filip Kostic conducted a 24-hour live stream from a bed PC, blending art, gaming, and work in a unique performance.
  2. He highlighted the concept of collapsing the space between his bed and his workstation to optimize his life.
  3. The 'Bed PC' experiment aimed to blur boundaries and create a borderless life of work, art, and play within the confines of a bedroom.
Do Not Research 0 implied HN points 21 Jun 21
  1. Doomer is a video game inspired by the classic Doom game from the late '90s, offering a unique experience with textures, level designs, and engaging gameplay.
  2. The game serves as a time capsule of the late-2020s memescape, featuring unconventional imagery like Nick Land, Hunter Biden, and anime characters, providing a novel and intriguing gaming experience.
  3. Doomer's availability for download on both Windows and Mac systems allows players to easily access and enjoy the game, despite potential compatibility issues with modern devices.
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Top 5 HN Posts of the day 0 implied HN points 18 Apr 24
  1. The post shares the top 5 HackerNews posts of the day, providing a daily dose of interesting tech news.
  2. Featured posts include topics like the hardest problem in computer science, actions against coding boot camps, and AI app development using embeddings.
  3. Bonus content includes job listings from companies like Keeper, Langfuse, and Sei, offering various tech roles in different locations.
Tech Buzz China Insider 0 implied HN points 02 Feb 22
  1. In 2022, tech regulations will continue to increase in China, affecting Big Tech companies more than before.
  2. The Lunar New Year celebration in China slows down economic activity, presenting as an excellent time to engage in informed discussions on tech news and trends.
  3. Prominent developments in China include SES's innovative lithium-metal battery technology and Abogen's leading position in developing mRNA vaccines.
Homo Ludens 0 implied HN points 18 Jun 24
  1. World of Tanks offers a unique gaming experience focused on tank battles and strategic gameplay.
  2. Tanks symbolize both technological might and intricate, cool war machines with strengths and flaws.
  3. The portrayal of tanks in media and games like World of Tanks offers insights into the realities and complexities of operating these powerful war vehicles.
Homo Ludens 0 implied HN points 04 May 24
  1. Dramatic agency is a vital aspect of the future of cybernarratives and storytelling, as it enhances immersive experiences and allows for player participation.
  2. Literary experiments in storytelling have attempted to provide readers with agency, with unique works like Mark Z. Danielewski's novels using typographical tricks and visual stimuli.
  3. Video games offer a space where agency and storytelling can merge effectively, providing players with the opportunity to participate in the narrative and explore immersive worlds.
Homo Ludens 0 implied HN points 12 Mar 24
  1. Simulating the world through games and gaming is a distinguishing trait of humankind, separating us from animals.
  2. Academic interest in war games, especially traditional ones, has grown significantly in recent decades and offers valuable analytical tools for studying military history.
  3. War games have played a crucial role in the training of military officers throughout history, with a notable influence on strategy development and operational effectiveness.
Homo Ludens 0 implied HN points 12 Mar 24
  1. War games like chess and Weiqi have long histories dating back centuries, serving as ultimate games of strategy and mental endurance.
  2. The modern concept of war games, including role-playing games, traces back to the invention of games like _Kriegsspiel_ by Prussian military strategists for training officers in tactics and strategy.
  3. The fascination with war games led to the growth of a leisure hobby around simulating combat situations, eventually paving the way for the commercial success of war games in the civilian world.
Homo Ludens 0 implied HN points 12 Mar 24
  1. The journey from wargaming to roleplaying games presented a shift in mental stimulation from traditional games like chess to games with more diverse options and scenarios.
  2. Wargames have a long history as a way to simulate combat without the real risks, offering strategic challenges and engaging gameplay experiences to enthusiasts.
  3. Personal anecdotes exemplify the intense and competitive nature of games like Warhammer 40K, showcasing the excitement and tension that arise during tabletop battles.
Homo Ludens 0 implied HN points 04 Mar 24
  1. High school can shape our interests and activities as adults, like in the case of the author's experience with tabletop roleplaying games during a challenging time.
  2. Tabletop roleplaying games can offer a unique experience compared to traditional games, providing depth and complexity that can be immersive and captivating.
  3. The intensity and creativity of roleplaying games can lead to a deep sense of engagement and satisfaction, creating a strong sense of connection among players.
Homo Ludens 0 implied HN points 03 Mar 24
  1. Early editions of Dungeons & Dragons had non-unified core mechanics with different dice. This made the game confusing for some players.
  2. The third and 3.5 editions of Dungeons & Dragons introduced unified core mechanics centered around the d20 die, simplifying gameplay and making it more appealing to new and returning players.
  3. Unified mechanics, now commonly expected in tabletop games, streamline gameplay, remove complicated rules, and make the overall experience more accessible.
Homo Ludens 0 implied HN points 01 Oct 19
  1. Games are ubiquitous and a significant part of modern culture with record sales across the industry, indicating a bright future for gaming.
  2. Games have the potential to address social issues, provide mental stimulation, combat loneliness, and contribute positively to society.
  3. Effective storytelling, total immersion, and creating ceaseless worlds are crucial aspects of game design for engaging player-participants and ensuring long-term sustainability.
Homo Ludens 0 implied HN points 07 Jul 19
  1. Imagination allows us to explore possibilities and perspectives beyond reality, helping us find meaning in unexpected places.
  2. The current economic system may strip the world of true meaning and push individuals to seek purpose elsewhere, like in the realm of imagination.
  3. Engaging in activities like gaming, world-building, and fandom can provide a sense of belonging, purpose, and fulfillment that traditional societal norms sometimes fail to deliver.
I. Ron Leach's Facelifted Gaming 0 implied HN points 19 Jun 24
  1. Facelifted Gaming showcases how enthusiasts enhance vintage video games with advanced technology and creativity.
  2. The blog highlights achievements like bringing PBR materials to classic games, HD mods for Diablo, renovating Dune II, and transforming Princess of Persia.
  3. By combining old games with modern tech and human ingenuity, Facelifted Gaming rekindles the magic of retro gaming with updated classics.
I. Ron Leach's Facelifted Gaming 0 implied HN points 12 Jun 24
  1. I. Ron Leach has a channel dedicated to facelifted, remastered, and updated videogames, whether they are retro or modern.
  2. The post teases a facelifted gaming project coming soon on facelifedgaming.substack.com.
  3. The author is inviting subscriptions to stay updated with the upcoming gaming content.
Sector 6 | The Newsletter of AIM 0 implied HN points 27 Mar 23
  1. NVIDIA is competing strongly with Intel in the chip market, focusing on AI computing. This competition has led to innovations specifically designed to meet the growing needs of artificial intelligence.
  2. The new NVIDIA chips, like the H100 NVL and L4, are tailored for specialized tasks such as video decoding and AI-generated content. Each model has its unique functions to enhance different types of AI applications.
  3. As AI technology advances, companies are racing to provide better hardware solutions, and NVIDIA's aggressive moves might set it apart from the competition. This could change how we use AI in everyday tasks.
Sector 6 | The Newsletter of AIM 0 implied HN points 24 Dec 22
  1. Generative AI is becoming popular with tools like DALL.E 2 and ChatGPT, but some companies are focusing on real breakthroughs instead.
  2. AI is being developed for games, like AlphaGo and AlphaStar, which shows its potential in complex problem-solving.
  3. DeepMind is working on innovative AI applications rather than just creative ones, aiming for significant advancements.
Logos 0 implied HN points 04 Mar 23
  1. ChatGPT can help you write a lot of code quickly, but you'll still need to know some basics to fix mistakes. It's great for getting started but not perfect.
  2. Sometimes ChatGPT doesn't write complete, working code on its own, and you may have to fill in gaps. This can be tough for beginners without coding knowledge.
  3. While ChatGPT can save time and make coding easier, it won't replace software engineers. They will focus more on solving problems and designing, rather than just writing code.
The Lunacian 0 implied HN points 22 Oct 24
  1. You can now ascend up to 20 axies at once using the new Bulk Ascension feature. This makes it quicker and easier to strengthen your axies.
  2. The Fortune Slip feature has improved by giving you a 20% increase in slips for each evolved collectible axie part. This means you can earn more by leveling up your collectibles.
  3. App.axie now shows how many Fortune Slips you might earn, helping you plan better for your axie's growth and rewards.
The Lunacian 0 implied HN points 20 Nov 24
  1. Origins Season 11 has started with a big prize pool of 80,000 AXS! Players have seven weeks to compete for this opportunity.
  2. Nightmare axies are now available and can morph in exciting ways, making the gameplay more fun. Players can also earn additional rewards with collectible items.
  3. It's easier to upgrade runes and earn rewards this season with reduced mint fees and better rank-up bonuses. Plus, collectible chests are back with more chances to earn AXS!
The Rectangle 0 implied HN points 06 Dec 24
  1. Digital items, like football players in a game, can create strong emotional attachments for players. Losing these items can feel really upsetting, even if they are just part of a game.
  2. People often assign value to things that are not inherently valuable, similar to beanie babies. This happens because of perceived rarity and people's willingness to pay for them.
  3. The feelings tied to these digital goods reflect a hope for improvement in life, like achieving success in a game. This optimism is what makes people value both digital items and collectibles.
Squirrel Squadron Substack 0 implied HN points 07 Jan 25
  1. Learning through experimentation is key to understanding complex problems. Just like playing a game, you need to try different approaches to find what works.
  2. In product development, there are guidelines but no strict rules. It's important to keep adjusting your methods based on what you discover during the process.
  3. Don't expect smooth and easy paths to success in tech. Expect to face challenges and changes, and use them to refine your strategies.
Demodexio 0 implied HN points 21 Jan 25
  1. The game allows players to lead families in a shattered empire, focusing on complex economics and sociology rather than just warfare. Players can choose their leadership style and aim to restore prosperity.
  2. Families in the game have individual histories and desires, influencing their decisions about loyalty and moving between territories. Players need to understand these dynamics to maintain their power and support.
  3. The primary goal of the game includes fostering freedom and happiness among families. Players must balance their actions to build a flourishing society while navigating challenges and aspirations of the peasants.
Gonzo ML 0 implied HN points 08 Jan 25
  1. NVIDIA is leading the way in AI technology, and their new RTX Blackwell chip is really powerful, making gaming and other processes faster and more efficient.
  2. Project Digits is an exciting new product that allows for powerful AI processing in a compact and portable form, which could change how we use AI at home.
  3. NVIDIA's focus on world models and agents signals a shift towards more sophisticated AI systems, making it clear they are planning for a future where AI plays a bigger role in daily life.
Digital Native 0 implied HN points 22 Jan 25
  1. AI is poised to transform consumer technology across various sectors. This means we could see innovative changes in areas like gaming, shopping, and healthcare.
  2. Investing in consumer startups might be more valuable than it seems. Notable past consumer companies have shown that the potential gains can be significant, indicating a resurgence in consumer-focused ventures is on the horizon.
  3. New tools powered by AI could revolutionize how we interact with everyday activities, making things like learning, dating, and even shopping much more personalized and engaging.
Digital Native 0 implied HN points 15 Jan 25
  1. In 2025, we might see the rise of a new type of video game that keeps changing forever based on how players play. This could mean that instead of finishing a game, players could enjoy an endless adventure that adapts to their choices.
  2. Expect to see Pixar create a short film using AI technology. This will allow them to produce content faster and cheaper, leading the way for more AI involvement in film and animation.
  3. Google is likely to launch an AI tool that helps students learn better in schools. This could personalize education in a way that's never been done before, making learning more accessible to everyone.
Curious futures (KGhosh) 0 implied HN points 23 Feb 25
  1. The digital world has become messy, filled with ads and bots, making it hard for real connections to happen. People are struggling to find genuine interactions online.
  2. Architecture can be a way to build community and resilience, focusing on creating spaces that bring people together instead of just being efficient structures.
  3. Playing games that encourage creative thinking can help people connect and envision a better future, reminding us that laughter and shared ideas are important for hope in tough times.