the shimmering void • 116 implied HN points • 24 Nov 24
- Good design is all about drawing people in. If users don't want to engage with your work, it doesn't matter how good it looks.
- The early experience matters a lot. If users struggle at the beginning, they might give up, so make sure to guide them through the initial steps smoothly.
- Creating an engaging experience is like making music. It's about balancing challenges with rewards, helping users feel a natural flow as they progress.