The hottest Indie games Substack posts right now

And their main takeaways
Category
Top Technology Topics
The Bottom Feeder β€’ 484 implied HN points β€’ 20 Feb 24
  1. Steam Next Fest is a good opportunity for indie game developers to showcase their demos, despite the overcrowded market.
  2. Indie game developers often struggle to come up with completely new game ideas, leading to a trend of mixing and matching existing genres.
  3. The video game industry is facing challenges such as burnout, harsh recession period, and layoffs, impacting both developers and players.
The GameDiscoverCo newsletter β€’ 255 implied HN points β€’ 16 Oct 23
  1. The top games at Steam Next Fest for October 2023 were a diverse mix of genres and styles, with a focus on deep building and crafting mechanics.
  2. There is a discussion about the existence of an 'indie games bubble,' highlighting challenges in funding new games and market saturation.
  3. Game discovery news includes updates on Microsoft's acquisition of Activision Blizzard, Sony testing PC trophies for PSN, and Epic Games Store's new features.
The Bottom Feeder β€’ 290 implied HN points β€’ 22 Feb 23
  1. The game design for God of War Ragnarok involved combining multiple game systems, resulting in a complex and overwhelming experience for players.
  2. Despite the extensive features and upgrades in the game, many of these elements were found to be unnecessary and not essential for effective gameplay.
  3. Feedback on game design suggests that prioritizing clear, substantive upgrades and reducing the number of systems could lead to a more enjoyable and balanced gaming experience.
The GameMakers Letter β€’ 78 implied HN points β€’ 03 Jul 23
  1. Story of Brewed Games, an 8-person indie game dev studio from Bangalore, India.
  2. Discussion on various aspects: from starting the company and initial funding to defining success and challenges faced by game devs in India.
  3. Real-world tale of an indie team chasing their dreams in the gaming industry.
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The Bottom Feeder β€’ 2 HN points β€’ 13 Mar 24
  1. Failure is always an option in the video game industry, adapt accordingly.
  2. Prepare for changes and adjustments in how games are made and the expectations for game makers.
  3. Creating video games is a tough field within the art industry, so plan realistically and be aware of the competition and financial challenges.
A Good Interface β€’ 2 HN points β€’ 28 Feb 24
  1. The user interface of Lethal Company is successful because it matches the game's genre and atmosphere with carefully chosen colors, shapes, and ornaments.
  2. A key aspect of the UI design is displaying the right amount of information, ensuring the player remains immersed without feeling overwhelmed.
  3. To make the UI easily understandable, leveraging common icons, patterns, and familiar elements is crucial. It helps simplify the learning curve for players.