The hottest Metaverse Substack posts right now

And their main takeaways
Category
Top Technology Topics
The Lunacian 920 implied HN points 21 Nov 24
  1. The Wings of Nightmare event is now live, allowing players to evolve specific base parts into limited-edition Nightmare Parts. There are only 39,000 Nightmare Parts available, so it's important to act fast!
  2. Players can explore two new realms called the Dream World and Nightmarescape, which are filled with fascinating creatures and challenges. Entering these realms requires sleep, and there's a risk of not returning.
  3. To evolve parts and earn rewards, players need to gather certain materials and use the App.axie platform. There are also chances to obtain Nightmare bodies through special actions, making this event exciting for participants.
The Lunacian 736 implied HN points 28 Feb 24
  1. Earn Axie Experience Points (AXP) in Homeland to enable axie evolution and dynamic NFTs by engaging in various activities like gathering, producing, crafting, constructing, upgrading, combining, and dismantling materials.
  2. There is a daily cap of earning up to 10,000 AXP per axie in Homeland, with the reset happening every 24 hours at 00:00 UTC.
  3. Assign your NFT axies to your land plots in Homeland to start earning AXP, and remember that the AXP earned is specific to each axie.
The Fintech Blueprint 196 implied HN points 08 Feb 24
  1. Jupiter airdropped $700MM in JUP tokens to Solana users, making it a top 10 largest airdrop of all time.
  2. Despite Solana's growth, it faced a significant downtime issue recently, highlighting the need for decentralization.
  3. Jupiter's tokenomics strategy of distributing tokens evenly and focusing on community growth has been successful in fostering user engagement.
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Vincos Newsletter 117 implied HN points 10 Feb 24
  1. Google rebranded Bard to Gemini and launched Gemini Advanced with a more powerful language model, Gemini Ultra 1.0, tested by the author.
  2. Disney investing in the metaverse with a $1.5 billion deal with Epic Games to bring Disney, Pixar, Marvel, and Star Wars content to Fortnite.
  3. OpenAI introduces metadata for images produced with ChatGPT, Dall-E, and API, using the C2PA open standard, to track image authenticity and engagement.
Musings Of A Wandering Mind 137 implied HN points 20 Jul 23
  1. Generation Alpha, born between 2010 and 2024, will be the largest generation and shape the future.
  2. They will have advanced technological skills by age 8 and influence the metaverse and spatial computing.
  3. Understanding Generation Alpha is crucial for businesses to adapt to their preferences and values.
Do Not Research 79 implied HN points 16 Oct 23
  1. The project 'Candy-Glazed Eyes of Haunted Machines' explores the aesthetics and histories of coin-operated children's rides in Taiwan, revealing traces of colonial aesthetics and post-colonial narratives.
  2. The artist delves into the emotional and aesthetic impact of these rides through creating digital and sculptural pieces, tapping into feelings of nostalgia and unveiling the haunted essence of the rides.
  3. There is a curious exploration of parallels between the traditional entertainment vending machine market and emerging technologies like NFTs and the metaverse, raising questions about ownership and manipulation of concepts.
Gradient Flow 199 implied HN points 04 Aug 22
  1. Major tech companies are investing in the Metaverse along with AI and cloud computing, based on 2022 coverage.
  2. In the podcast 'Data Exchange', topics like data infrastructure for computer vision and machine learning at Gong are discussed.
  3. Tree-based learners outperform neural network-based learners on tabular data, and Transformers are used to cluster papers from ICML 2022.
skry 58 implied HN points 09 Mar 23
  1. Avatar-Centered Design is essential in the metaverse and web3 to understand avatars' significance and influence.
  2. The increasing importance of digital avatars is driven by trends like self-expression, NFTs, and avatar interoperability.
  3. For Avatar-Centered Design, it's crucial to consider questions about avatar interoperability, value sources, and point of transfer.
Oleksii Sidorov 144 implied HN points 14 Mar 23
  1. Utilize public channels like airdrops to reach wallet owners, but be wary of spam and lack of user impressions.
  2. Consider creating your own traffic platform to manage ad placements and limit spam, but be aware of the challenges in building a large user base.
  3. Explore placing ads in the Metaverse, dApps, or targeting Web3 users in Web2 platforms for potential higher volume and audience reach.
Holodoxa 59 implied HN points 09 Mar 23
  1. Matthew Ball defines the metaverse as an interconnected network of 3D virtual worlds that will revolutionize online experiences.
  2. The metaverse will require new technologies like cloud computing and AI, and pose governance challenges around privacy and competition.
  3. Ball's insights suggest the metaverse will impact education and various sectors, but technical obstacles need to be overcome first.
Metal Machine Music by Ben Tarnoff 119 implied HN points 30 Nov 21
  1. The concept of the metaverse has been around for some time, but current advancements in technology and societal shifts due to the pandemic may pave the way for its potential realization.
  2. Remote and hybrid work arrangements are becoming more prevalent, with the COVID-19 pandemic playing a significant role in reshaping white-collar work dynamics and preferences.
  3. The metaverse has the potential to become the new organizational architecture for white-collar work, balancing the needs and desires of both employers and employees in a digital environment.
The Digital Anthropologist 19 implied HN points 05 Mar 23
  1. Efforts to hype up the metaverse didn't match public interest or understanding. People were left skeptical due to unmet promises and overhyped expectations.
  2. Culture determines the acceptance and evolution of technology. Societal values and norms play a critical role in shaping how technologies are adopted.
  3. The lack of perceived value and widespread understanding led to the failure of the metaverse concept. Cultural relevance and practicality are key factors in determining the success of new tech ideas.
Sector 6 | The Newsletter of AIM 39 implied HN points 27 Feb 22
  1. Meta hosted a virtual event called 'Inside the Lab', focusing on their advancements in the metaverse. It aimed to share updates after their rebranding from Facebook.
  2. Nvidia's GTC Spring also featured important news in AI and machine learning. This event is known for showcasing the latest technology developments.
  3. These events highlight the growing interest and progress in virtual realities and AI technologies in the industry. People are excited about the future possibilities.
Sector 6 | The Newsletter of AIM 19 implied HN points 12 Sep 21
  1. The metaverse is a growing digital space where people can interact and create, much like the real world. It's becoming an important part of our online experience.
  2. There is a discussion about a 'robot tax', which would be a tax on companies that use robots to replace human jobs. This could help address job loss due to automation.
  3. Preparing young people for an AI-driven future is crucial. Education systems are starting to include skills related to AI and technology to better equip the next generation.
For your consideration 0 implied HN points 07 Sep 23
  1. The Metaverse must allow objects to be arbitrarily and dynamically divisible or fusible, reflecting real-world transformations.
  2. NFT Smart Contracts in the Metaverse should apply predefined rules for permissible actions on objects, enabling fusion or fission on demand.
  3. Objects in the Metaverse have shareable components, allowing for different rights and behaviors that can be bought, sold, or transferred based on defined rules.
Requests for Startups 0 implied HN points 12 Jun 23
  1. Apple introduced the VisionPro at WWDC, a new product in the spatial computing space.
  2. Spatial computing will bring a shift from 2D to 3D workspaces and focus on contextual awareness and interconnectivity.
  3. Future opportunities in spatial computing include brain-machine interfaces, open-source hardware, and tools for creating lived experiences.
Spatial Web AI by Denise Holt 0 implied HN points 18 Oct 22
  1. The Spatial Web is a new approach to networking spaces and objects, connecting real and virtual elements together.
  2. The internet, specifically the World Wide Web, has evolved from connecting computers with slow connections to dynamic web pages and now faces limitations with merging physical and digital experiences.
  3. The Spatial Web introduces a Stateful system with data sovereignty, allowing users to control and own their data interactions within various spaces and circumstances.
Links I Would Gchat You If We Were Friends 0 implied HN points 11 Feb 22
  1. The concept of virtual embassies in the metaverse raises questions about their practicality and purpose.
  2. Virtual embassies like those in Second Life were more about generating publicity than providing actual diplomatic services.
  3. The idea of virtual embassies evolving to offer e-visas and utilize blockchain technology, while more practical, may still struggle to provide significant utility compared to traditional websites.
Technology Made Simple 0 implied HN points 05 Dec 22
  1. The newsletter is offering a year of premium subscription for free to anyone interested, with no obligations or payments required.
  2. To participate, all you need to do is provide your email in a Google Form linked in the post.
  3. Current paid subscribers facing financial difficulties can reach out to the author to receive the newsletter for free.
Homo Ludens 0 implied HN points 01 Oct 19
  1. Historical confluences were crucial in the development, adoption, and ubiquity of the Web, showing that technology evolution isn't sudden but a result of various factors.
  2. The rise of walled-gardens and cyberbalkanization poses a threat to the open and free nature of the Internet, potentially dividing users and hindering collaboration.
  3. Potential future trends include cyberbalkanization, walled-garden ecosystems, stratified Web with paid access tiers, and the development of a high-bandwidth Web.
Homo Ludens 0 implied HN points 29 Sep 19
  1. The future of storytelling will likely still engage humans as it has in the past, providing answers, entertainment, and a way to explain the world and historical events.
  2. Future storytelling may blend traditional formats with interactive elements, resembling video games while utilizing advanced technology.
  3. Key elements of future storytelling include total immersion, dramatic agency for participants, and the creation of ceaseless worlds or universes within stories.