The hottest Sociology Substack posts right now

And their main takeaways
Category
Top Culture Topics
Space chimp life 0 implied HN points 29 Jan 24
  1. Heritability and genetics are often confused. While some studies suggest certain traits are 50-60% heritable, this doesn't mean they're purely genetic, as environment plays a big role too.
  2. Twin studies, commonly used to support race 'science', have flaws because they often fail to isolate the twins' environments correctly, leading to misleading conclusions about heritability.
  3. Understanding intelligence requires looking at how the brain interacts with the environment, rather than just focusing on race or IQ numbers. The brain learns from experiences, showing its flexibility and adaptability across cultures.
Marlene’s Newsletter 0 implied HN points 02 Nov 24
  1. The wendigo is a spirit in Native American folklore that represents extreme hunger and can possess people, turning them into cannibals, especially during times of famine.
  2. Swift Runner was a man who, driven by starvation, resorted to cannibalism and claimed he was possessed by a wendigo spirit during his actions, resulting in his execution.
  3. The wendigo is often described as a horrifying skeletal creature, which reflects the themes of deprivation and the loss of humanity that accompany extreme hunger.
Chad’s Newsletter 0 implied HN points 10 Nov 24
  1. When people are in sync, like at a rave or during marching, they can feel a strong connection to others. It's like being part of a bigger group instead of just being alone.
  2. This feeling of unity happens because everyone is moving together and focusing on the same thing, which can even change how we see ourselves. We start to feel like we're all one entity.
  3. Experiences like raves and military marching may help flip a 'hive switch' in our brains, making us more likely to care for others and feel less self-centered.
Demodexio 0 implied HN points 21 Jan 25
  1. The game allows players to lead families in a shattered empire, focusing on complex economics and sociology rather than just warfare. Players can choose their leadership style and aim to restore prosperity.
  2. Families in the game have individual histories and desires, influencing their decisions about loyalty and moving between territories. Players need to understand these dynamics to maintain their power and support.
  3. The primary goal of the game includes fostering freedom and happiness among families. Players must balance their actions to build a flourishing society while navigating challenges and aspirations of the peasants.
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The Strategy Toolkit 0 implied HN points 14 Jan 25
  1. Art can be a powerful tool for activism. Throughout history, artists have used their work to express resistance and challenge authority.
  2. Textile art, like knitting and embroidery, has been a form of protest, especially against domestic violence. These activities are often seen as simple, but they carry deep meaning and impact.
  3. Women's use of sewing as a form of resistance shows that there is a lot of thought and intention behind their actions. It challenges the assumption that crafts are purely trivial.
The Strategy Toolkit 0 implied HN points 12 Feb 25
  1. Choosing the right toys can significantly impact children's development. Toys can teach vital skills that prepare kids for adult life.
  2. Research shows that the Norse settlers in Greenland struggled due to the lack of useful toys for their children. Their creativity suffered, which contributed to their downfall.
  3. Inuit children thrived because they had more diverse and relevant toys. This helped them be more innovative and adapt better to their environment.