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Kneeling Bus explores the intersection of the digital world and physical environments, examining how the internet shapes perceptions of reality, urbanism, social media, and architecture. It addresses themes like the impact of technology on society, digital clutter, urban development, and the influence of online platforms on physical spaces and vice versa.

Internet and Society Urbanism and Architecture Social Media Dynamics Technology's Impact on Living Spaces Digital Aesthetics and Design

Top posts of the year

And their main takeaways
244 implied HN points 15 Jul 23
  1. Architects focus more on urban cores than suburban areas in America.
  2. Suburban landscapes are mostly designed by real estate development, not architects.
  3. Urban housing shortages are intentional to increase real estate value, benefiting investors over accommodating everyone.
224 implied HN points 09 Mar 24
  1. The future of the internet may involve a personalized experience with content made just for us, but ultimately, human connection remains a fundamental desire.
  2. Despite the push towards connectivity online, there are also strong forces leading to isolation and individualization in the digital age.
  3. Sports betting apps represent a shift towards solitary engagement even in traditionally communal activities like watching sports, altering how one engages with content and the overall experience.
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215 implied HN points 10 Feb 24
  1. The concept of exercise is portrayed as peculiar and counterintuitive in modern society, with emphasis on the trend towards optimizing the self.
  2. The digital age has paradoxically renewed focus on physical appearance and maintenance, despite the technological liberation that was once presumed.
  3. There is a critique on contemporary gym culture, illustrating a disconnect between the adapted physical ideals and the practical lifestyle in today's society.
215 implied HN points 16 Mar 24
  1. The distinction between material and immaterial is blurring, with physical objects being infused with digital information, like Shein creating clothes based on online data.
  2. Branding has become crucial in the commoditization of physical objects, with companies like Anbernic using minimal branding elements to make products easily discoverable online.
  3. In a world where information is key, the value of materiality diminishes, showcasing how data and mobility reign supreme.
185 implied HN points 23 Jun 23
  1. Driving in Los Angeles is time-consuming and inconvenient for everyone, regardless of wealth.
  2. Transport options like ridesharing apps have transformed urban travel and made distant places more accessible, albeit at a higher cost.
  3. Advancements in transportation technology suggest a future where travel becomes a space of its own, separate from the physical world we traverse.
176 implied HN points 12 May 23
  1. Twitter urbanism discourse often reflects a dissatisfaction with the physical environment.
  2. The contemporary city has vast voids that shape our frustration with the built environment.
  3. Rethinking traditional urbanist theories is crucial to understanding our evolving cities.
146 implied HN points 02 Jun 23
  1. In the age of social media, everyone has the potential for some level of fame, even if it's just to a small group of people.
  2. Social media platforms encourage constant engagement by transforming real estate in people's minds into smaller, more frequent units.
  3. Attention on social media is securitized to keep content flowing, blurring the lines between creators and consumers.
117 implied HN points 24 May 23
  1. TikTok has become a powerful force in shaping aesthetics and design in contrast to Instagram's influence.
  2. TikTok's native aesthetic is described as baroque, tactile, kinetic, and loud, setting it apart from other platforms.
  3. TikTok's impact extends beyond the digital realm, influencing physical environments and incentivizing creativity in a way that differs from Instagram.
117 implied HN points 29 Feb 24
  1. Apple Vision Pro allows for immersive experiences in public spaces like Times Square.
  2. Casey Neistat's testing shows potential for futuristic computing interfaces.
  3. The use of Vision Pro might lead to a future where public areas transform into tech-heavy workspaces.
78 implied HN points 12 Jan 24
  1. Enshittification describes the gradual degradation of digital platforms.
  2. Platforms deteriorate by prioritizing business needs over user experience.
  3. Enshittification also affects physical products through quality declines and market consolidation.