The hottest UI Design Substack posts right now

And their main takeaways
Category
Top Technology Topics
Hasen Judi 35 implied HN points 17 Jan 25
  1. The project aims to develop a conversation view that displays threaded replies in a linear format, improving user experience compared to platforms like Twitter or Reddit.
  2. A data model is proposed to track parent-child relationships between posts and replies, allowing for efficient retrieval of both ancestors and descendants of a post.
  3. The author emphasizes using the same 'Post' type across different system layers, arguing that this reduces code complexity and increases productivity compared to using separate representations for each layer.
A Good Interface 59 implied HN points 16 Nov 23
  1. Understanding player expectations is crucial for designing intuitive in-game menus. Players have certain expectations for content and structure, deviating from which can lead to frustration.
  2. Menu navigation and flow are essential in creating a user-friendly experience. Design clear paths, group similar items, and prioritize important actions for quick and easy navigation.
  3. Consistency in iconography, terminology, and design elements, as well as testing with real players, feedback, and iteration, are key to crafting a well-crafted in-game menu that enhances the player experience.
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Thoughts 19 implied HN points 11 Feb 24
  1. Skeuomorphism was a popular UI design concept that mimicked physical objects, making interfaces user-friendly for those new to technology.
  2. Affordances in digital interfaces, as seen in skeuomorphism, help users interact intuitively, like how door handles suggest pushing or rotating.
  3. With AR/XR devices gaining popularity, there's potential for a comeback of skeuomorphism in a more functional form, bridging virtual and physical worlds.
A Good Interface 39 implied HN points 06 Oct 23
  1. Size your buttons correctly: Follow guidelines like 10mm x 10mm for mobile games and 44px / 48px for non-touch screens for optimal user interaction.
  2. Text matters too: Ensure text size is at least 16px for readability and paragraphs have 50-75 characters per line. Line spacing should be at least 1.5 times the font size.
  3. Provide user options: Let players customize their experience, like font size, to cater to diverse preferences and enhance accessibility.
A Good Interface 19 implied HN points 20 Sep 23
  1. Modal windows are design elements in video games used to highlight important information while keeping the current context for the player.
  2. Modal windows should be displayed sparingly and for specific reasons like conveying essential information, blocking progress until required input, and collecting new settings.
  3. Best practices for modal windows in video games include initiating them through user actions, providing an emergency exit, having a clear title, and including a call to action with appropriate sizing.
Robert’s Substack 2 HN points 11 Feb 24
  1. Voice-to-text functionality on devices like the Vision Pro can enable easier coding and design processes.
  2. Tools like Rendition can turn text descriptions into functional UI components, aiding in the development process.
  3. Combining AI with voice commands allows for efficient creation of software interfaces, offering a glimpse into the future of development.
The API Changelog 4 implied HN points 23 Jan 24
  1. No-code allows users with little or no coding experience to build software solutions, especially integrations between applications.
  2. Visual UIs in iPaaS solutions simplify the process of creating integrations without code, but may lack troubleshooting capabilities for non-technical users.
  3. An emerging trend involves intent-based UIs powered by AI, enabling users to control APIs and connect applications using voice commands.
burkhardstubert 19 implied HN points 31 Jan 20
  1. Using address sanitizers can help find bugs in your code more easily. They show where problems are happening, making debugging faster.
  2. The SAE J1939 standard helps different devices communicate by defining the meaning of messages in vehicle systems. This is important for consistent data across various manufacturers.
  3. Creating portable code separates it from hardware specifics, making it easier to test and run on different systems. This is a key focus for using Qt effectively.
Microfrontends, Architecture and Trade-offs 0 implied HN points 14 Apr 23
  1. Consider the nature of the task to determine the most effective interaction mode, as chat may not always be optimal.
  2. The improvement of Large Language Models (LLMs) could lead to a world where UIs are generated on demand based on user intent.
  3. Generative UIs could self-assemble based on user requests and adapt to tasks, offering a dynamic and efficient user experience.
Shubhi’s Substack 0 implied HN points 17 Mar 19
  1. Built a domain-specific language (AXL) to help domain experts write logic, reducing codebase size by 80% and time taken to write code from several days to 2-3 hours.
  2. Focused on creating a DSL with simple, English-like syntax, built-in domain knowledge, and extensibility to allow importing libraries and reusing components.
  3. Implemented the language using Python, with modules for Lexer, Parser, and Interpreter, and developed a UI called 'The AXL Playground' for easier usage by non-technical users.
Andrew's Substack 0 implied HN points 14 Oct 24
  1. Use Tailwind for most styles in your React app since it helps maintain consistency and keeps stylesheets small.
  2. CSS modules are helpful for specific cases like custom animations or grid areas when Tailwind isn't enough.
  3. For very dynamic styles that depend on JavaScript, using inline styles in React is the way to go, but these situations should be rare.
Database Engineering by Sort 0 implied HN points 06 Jan 25
  1. The new Data Explorer is designed to be user-friendly and looks similar to a spreadsheet, making it easier to manage data. You can filter rows and propose changes quickly with just a few clicks.
  2. A feature called 'Describe Changes' allows users to detail updates to data in simple language, like changing a customer’s address. The improvements also make it easier to view these described changes.
  3. The founders encourage user feedback and suggestions for future updates, highlighting their commitment to improving the platform.
Barn Lab 0 implied HN points 17 Mar 23
  1. Serial graphers are tools for data visualization and analysis using data from a serial port.
  2. Alternatives to Arduino IDE Serial plotter include Serial Port Plotter, Processing Grapher, and SerialTest, offering different features and capabilities.
  3. SerialTest stands out for its versatility, allowing sending and receiving data over various protocols, customizable UI, and dark theme.