ChinaTalk • 385 implied HN points • 12 Feb 26
- China’s game industry has moved up the value chain from low-cost mobile and PC titles to globally competitive AAA games. A huge domestic middle class now means developers can succeed without relying on international sales.
- Genshin Impact created a live-service, gacha "cash cow" template that drove massive revenue and spawned many similar games. That surge risks saturation and a bubble, which will force studios to diversify genres and monetization.
- Steam’s unofficial role in China lets uncensored and imported games reach Chinese players, but nationalist backlash and preemptive self-censorship (as seen with Wuchang) show political pressures still shape storytelling. Despite that, gameplay and mechanics travel globally, making games a strong avenue for cultural influence.