GM Shaders Mini Tuts • 19 implied HN points • 27 Aug 23
- Using 'shader_enable_corner_id()' in vertex shaders for 3D particles allows identification and manipulation of vertices in GameMaker.
- Understanding vertex buffers and formats in GameMaker is essential for drawing and manipulating shapes.
- By manipulating corner IDs in shaders, it is possible to transform particles and sprites in GameMaker into 3D billboards.