The hottest Usability Substack posts right now

And their main takeaways
Category
Top Technology Topics
Jakob Nielsen on UX 13 implied HN points 25 Feb 25
  1. The new AI model, Claude Sonnet 3.7, performs better than previous versions and outperforms other models, like Grok 3, in explaining key concepts like Jakob's Law.
  2. Jakob's Law highlights that users form their expectations based on their experiences with other websites. This means that following common design patterns is crucial for creating a user-friendly experience.
  3. Interactive demos created by AI can help users see how standard and non-standard designs affect usability, making it easier to understand the importance of sticking to familiar web conventions.
Jakob Nielsen on UX 13 implied HN points 24 Feb 25
  1. AI technology has made significant strides in creative fields, like filmmaking, showcasing impressive work at events such as the AI Film Festival. Artists are using AI to create stunning visuals and stories, pushing the boundaries of what is possible.
  2. Research indicates that AI can perform on par with human therapists in couples therapy. Although AI therapy is cheaper and more accessible, many people still prefer human interaction due to trust and emotional connection.
  3. AI has demonstrated higher accuracy than human radiologists in medical diagnoses, particularly in breast cancer detection. This advancement has the potential to reduce workloads for doctors and improve early detection rates, highlighting AI's growing role in healthcare.
Jakob Nielsen on UX 21 implied HN points 13 Feb 25
  1. AI models are getting better at reducing false information, called hallucinations. This means they are less likely to make things up over time.
  2. Bigger AI models generally make fewer mistakes. As AI technology improves, we can expect even fewer errors from future models.
  3. While waiting for better AI, improving user experience can help users spot and double-check misleading information, making it easier to trust AI outputs.
Jakob Nielsen on UX 17 implied HN points 07 Feb 25
  1. AI will get smarter and better with more talented engineers and designers working on it. The more skilled people we have, the more breakthroughs we'll see in AI technology.
  2. Improving how people interact with AI is crucial. Making AI easier to use will greatly increase its value, so more effort should go into user experience and design.
  3. As AI technology advances, we will likely see more AI systems improving themselves, leading to rapid growth in AI capabilities and applications over the coming decades.
DeFi Education 359 implied HN points 07 Feb 24
  1. Rootstock and Babylon Chain are important platforms in Bitcoin's decentralized finance (DeFi) space. They enhance usability and security for users dealing with Bitcoin.
  2. Layer 2 chains like Rootstock inherit security from the main Bitcoin network. This allows them to operate safely while expanding the functions available on Bitcoin.
  3. Understanding the potential of these DeFi platforms can help users make smarter investment choices. It's crucial for anyone interested in Bitcoin and DeFi to stay informed about these developments.
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Jakob Nielsen on UX 9 implied HN points 09 Dec 24
  1. ElevenLabs has a new podcast feature called GenFM, but it feels less fun to listen to compared to Google's podcast version. While it's informative, it follows more of a Q&A style than a dynamic discussion.
  2. Baymard Institute's new Figma plugin offers usability guidelines for web design, making it easier for designers to access important research while they work. This should help create better websites more efficiently.
  3. AI is significantly disrupting companies like Chegg and Stack Overflow, leading to big drops in their business. As AI technology advances, we can expect more industries to feel its impact and change how they operate.
Jakob Nielsen on UX 9 implied HN points 11 Nov 24
  1. World Usability Day is on November 14, and it's a chance to appreciate good design. Instead of only pointing out bad usability, try to share something that has made your experience better.
  2. Humanoid robots like Tesla's Optimus could become a reality within the next 5 to 10 years. These robots are being designed to closely mimic human movements and may handle most physical work.
  3. AI can be a helpful learning tool, but the way you use it matters. Students learn better when AI acts as a teacher rather than doing the work for them, so it’s best to engage with AI for deeper learning.
Jakob Nielsen on UX 75 implied HN points 15 Feb 24
  1. Jakob Nielsen's 10 usability heuristics were developed through factor analysis to explain a database of usability problems, with the final list chosen for its explanatory power.
  2. The initial heuristics in 1989 were based on opinion and teaching needs, while the refined 1994 list was derived through systematic research and factor analysis.
  3. The 10 heuristics have remained relevant for 30 years due to their grounding in fundamental mismatches between humans and machines, and their broad, general applicability across different user interfaces.
Jakob Nielsen on UX 11 implied HN points 14 Oct 24
  1. AI is changing mathematics by making it easier for researchers to collaborate and generate ideas. This allows larger groups of mathematicians to work together efficiently using AI tools.
  2. Usability concepts like 'use cases' are now widely accepted beyond product design, showing that usability has become a common goal across different fields.
  3. The sparkles emoji has become a popular symbol for AI features in user interfaces, reflecting how people view AI as a magical technology that is becoming more mainstream.
Jakob Nielsen on UX 7 implied HN points 04 Nov 24
  1. To create powerful AI-generated videos, human directors still need to guide the AI camera for emotional impact. Learning traditional filmmaking techniques can help enhance the storytelling.
  2. Many web design problems are still the same as they were decades ago. Simple things like clear value propositions and easy navigation are still overlooked by many new websites.
  3. There are roughly equal job openings for both junior and senior UX designers. Many junior designers feel there are only senior positions available, but the data shows that opportunities exist at all experience levels.
UX Psychology 79 implied HN points 16 Dec 21
  1. Standardized usability questionnaires have many advantages like objectivity, reliability, and validity.
  2. There are various post-test standardized usability questionnaires available, such as QUIS, SUMI, PSSUQ, SUS, and SUPR-Q, each with unique features and applications.
  3. Choosing the right questionnaire depends on factors like the nature of the project, stage of research, goals of the study, and budget limitations.
UX Psychology 59 implied HN points 23 Dec 21
  1. Post-task questionnaires capture user impressions immediately after a task, offering insights into user experience.
  2. Popular post-task questionnaires include the After-Scenario Questionnaire (ASQ), Subjective Mental Effort Question (SMEQ), and Expectation ratings (ER), each providing valuable usability feedback.
  3. When conducting usability studies, using multiple post-task questionnaires, like ASQ and SEQ, is recommended for a better understanding of user perceptions.
From the Desk 18 implied HN points 26 Sep 23
  1. Gear is an integral part of our lives and can be nostalgic, tied to experiences and memories.
  2. Gear enthusiasts have philosophies in acquiring gear, like brand loyalty or minimalism.
  3. Having a 'Point of Unrecognized Satisfaction' helps assess optimal spending on gear based on usability.
UX Psychology 39 implied HN points 29 Nov 21
  1. The 5-second test is a form of usability testing to measure users' first impressions of a design by showing them a fixed interface for a short time.
  2. Aesthetic elements influence users' first impressions, which form quickly within the first few seconds of viewing a design. Designers have a limited time to make a good first impression.
  3. The 5-second test is effective for assessing perceived usability and initial reactions to an interface, but it does not measure actual usability or comprehension of complex information.
Tribal Knowledge 19 implied HN points 10 Jan 23
  1. Users don't see products like creators do. They focus on the problem and need the solution to be presented clearly and function well.
  2. Understanding the technical capabilities of users is crucial. Intuitive design is key, as Apple exemplifies in their products.
  3. Building with user experience in mind is essential. Software should be intuitive, especially for everyday consumers, as clunky designs are no longer tolerated.
Experiments with NLP and GPT-3 0 implied HN points 07 Oct 24
  1. Websites can have a certain flow or structure, similar to stories. This means the way content is organized can affect how users experience the site.
  2. Using AI can help analyze website content to identify strengths and areas for improvement. It can suggest ways to make a site more engaging and comprehensive.
  3. Improving a website involves expanding the topics covered, deepening content on existing topics, and making connections between different parts of the site clearer.
Thái | Hacker | Kỹ sư tin tặc 0 implied HN points 30 Jul 07
  1. The menu design change on www.tuoitre.com.vn, making menus unclickable, has caused inconvenience and confusion to users.
  2. The new menu design implies restrictions on readers, limiting access to all news in a topic area and forcing them to navigate through submenus.
  3. There is a connection between usability and security in software and websites, where good usability often correlates with better security measures.
Thái | Hacker | Kỹ sư tin tặc 0 implied HN points 15 Mar 13
  1. A well-designed toilet should be touch-free to ensure hygiene and ease of use.
  2. The design of everyday items, like toilets, requires careful consideration to meet user needs and protect their health.
  3. Good design balances security and usability, preventing user frustration and errors. Investing in learning about design principles can greatly benefit various products and services.
Thái | Hacker | Kỹ sư tin tặc 0 implied HN points 17 Jul 07
  1. Designing the Obvious emphasizes creating websites that are intuitive and easy to use, guiding designers to build clear and straightforward interfaces.
  2. The core message is about simplifying products effectively, whether it is a website, a bicycle, or a TV, following Einstein's notion of simplicity.
  3. Avoid making users think unnecessarily by providing clear instructions and uniformity in design elements to enhance usability.
Tribal Knowledge 0 implied HN points 12 May 22
  1. When developing a tool, it's crucial to balance usability and features for user adoption and retention.
  2. Self-service tools can lead to organic growth and better user understanding, ultimately benefitting the long-term success of the product.
  3. Engineers play a significant role in advocating for usability improvements in tools, which can enhance user experience and overall product success.