The hottest Digital Art Substack posts right now

And their main takeaways
Category
Top Art & Illustration Topics
Mirlo Studio 19 implied HN points 09 Jun 23
  1. The post discusses a concert tribute to Joaquín Sorolla with music and a new composition.
  2. There is a mention of collaboration with artist Grace Hye for a digital collection.
  3. Readers are encouraged to subscribe to Mirlo Studio for more content and a free trial.
Mirlo Studio 19 implied HN points 23 Jun 23
  1. The project 'CUATRO ESTACIONES' is a collaboration between Manuel Gimferrer and Grace Hye focusing on themes of seasons and composers.
  2. Grace Hye's artistry is rooted in the physical world with a personal style, using black and inks to convey poetry and beauty.
  3. The project launch involves preparing for the release during the summer and seeking support from their communities.
Critic at Large 19 implied HN points 15 Aug 23
  1. The MoMA displayed an artwork called "Unsupervised" by artist Refik Anadol, which uses AI to create constantly changing images based on data from 180,000 artworks and real-time external factors.
  2. Anadol's AI artwork, while technically impressive, lacks the depth and connection to traditional art that keeps viewers engaged and leaves them feeling unfulfilled.
  3. The comparison between Anadol's AI artwork and a traditional piece like Rothko's painting highlights the importance of human creativity and emotion in art that AI may struggle to replicate.
Daniel Pinchbeck’s Newsletter 2 implied HN points 21 Nov 25
  1. A six-week hands-on seminar teaches you how to create polished AI short films, giving practical tools like prompts, camera grammar, sound design, and a finished project to release.
  2. The program pairs technical training with ethics, philosophy, and somatic practices so creators learn to use AI responsibly, covering appropriation, attribution, and the social impact of viral media.
  3. It runs Jan 11–Feb 15, 2026 with live sessions and recordings, offers tuition tiers (including a $500 early-bird rate and a $1500 advanced option with one-on-one coaching), and provides scholarships and clear IP terms.
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Cybernetic Forests 59 implied HN points 04 Jul 21
  1. Machines understand models of reality through data, influenced by what is deemed significant, leading to gaps and potential misinterpretations.
  2. Datasets are contextual and not universally applicable, emphasizing the importance of clear documentation and awareness of data limitations.
  3. Creating a 'Tourist's Guide to Datasets' with annotations and personal insights can enhance understanding and avoid misuse when data is reused for different purposes.
Ronin’s Newsletter 49 implied HN points 10 Aug 23
  1. Ronin hosted a successful NFT mint, selling out 3,000 NFTs in under an hour.
  2. Ronin's infrastructure works well under pressure, handling 1.5K transactions in 3 minutes.
  3. The community gave overwhelmingly positive feedback after the NFT mint on Ronin.
The False Consensus Effect 39 implied HN points 26 Oct 21
  1. Human storytelling is unique among species, offering a blend of blessing and curse.
  2. NFTs (non-fungible tokens) are a way for rich individuals to invest and make money, with high values placed on digital art.
  3. The process of creating and selling NFTs involves cryptocurrency platforms and auctions, presenting both challenges and opportunities for profit.
Cybernetic Forests 19 implied HN points 06 Sep 22
  1. Ben Laposky created early computer-generated art using oscilloscopes, demonstrating the blending of art and technology.
  2. The definition of AI has evolved over time, with different companies and eras defining it based on their needs.
  3. Artificial intelligence can be viewed as a product of relationships between components, like with the Cybernetic Tortoises, rather than just data-driven processes.
ART⋂CODE 13 implied HN points 05 Nov 24
  1. Making art with AI can be challenging, but it’s not impossible. The key is finding a way to express your personal vision through the tools.
  2. Using AI might streamline the creative process, but it can also make it harder to put your unique voice into the work. You need to find a way to infuse your style into what AI generates.
  3. Art is not just about making choices; it's about a deeper connection between the artist and their medium. Embracing this relationship can lead to more meaningful creations.
Load-bearing Tomato 16 implied HN points 21 Aug 24
  1. In Unreal Engine 5, Actors and Components are the main building blocks. Actors are objects in the game world, while Components add specific features to those Actors.
  2. Inheritance is a key concept in creating different types of objects. You can create child classes for specific behaviors while still sharing common features from a parent class.
  3. Functions and Events help organize code. Use Functions for reusable code and Events for actions triggered by certain events in your game.
Tabletops 3 HN points 29 Jan 24
  1. Apple's QuickTime VR was an early spatial experience for exploring locations and products virtually.
  2. Understanding the past helps make sense of the future, like Apple's transition to spatial computing with Apple Vision Pro.
  3. Apple continues to engage with art and technology by offering workshops and collaborative projects at events like the India Art Fair.
Conspirador Norteño 24 implied HN points 10 Dec 23
  1. Network of accounts use generative AI for AI art and T-shirt spam.
  2. Accounts interact by reposting each other's content, mostly images.
  3. Accounts in the network reply with links to websites selling T-shirts, targeting popular influencer accounts.
Jakob Nielsen on UX 7 implied HN points 26 Dec 24
  1. Images are becoming more important in UX design now that most people have fast internet. It’s okay to include bigger images to help communicate ideas.
  2. AI can really improve UX design by making processes easier and more efficient. It’s being used to help with everything from diagnosis in healthcare to UI design.
  3. There are too many annoying cookie pop-ups on websites that waste users' time. Instead of punishing sites for minor issues, we should focus on real problems that affect privacy.
Cybernetic Forests 19 implied HN points 13 Feb 22
  1. Memories and data are distinct - photographs capture data, while memories hold fragments of experiences.
  2. Technology can transform memories into new data - a machine can create new pictures from a collection of images.
  3. Generative images challenge the concept of memory - creating variations that may not accurately reflect the original experience.
Internal exile 24 implied HN points 28 Apr 23
  1. Artists are challenged by technology in art creation, raising questions about collaboration and human mastery.
  2. The use of algorithms in art risks reinforcing existing hierarchies rather than democratizing creativity.
  3. Debates on nonhuman agency in art underscore complexities around assigning responsibility and interpreting machine-generated outputs.
Dan’s MEGA65 Digest 22 implied HN points 15 May 23
  1. MEGA65's VIC-IV video chip has multiple graphics modes inspired by vintage computing history
  2. VIC-III bitplane graphics mode in MEGA65 is fun to use with BASIC 65 for drawing vector art
  3. You can save and load graphics screens in IFF-ILBM file format on MEGA65, and convert modern images to display on MEGA65
Cybernetic Forests 19 implied HN points 18 Apr 21
  1. Artists are experimenting with digital contracts and smart contracts in art projects like Terra0 and Plantoid, exploring new forms of economic units and self-evolving sculptures.
  2. Cryptocurrencies like Trust/Risk challenge traditional financial systems by creating decentralized charitable networks where money is burned into the price of a currency and used for communal support.
  3. The rise of cryptocurrencies like Dogecoin demonstrates a shift towards digital rituals and communal investments, rather than traditional monetary transactions, with a focus on speculative value and community engagement.
Links I Would Gchat You If We Were Friends 0 implied HN points 01 Dec 14
  1. Winter holidays kick off with a surge in online shopping, despite potential misleading deals.
  2. The White House decorated digitally, Bitcoin enthusiasts hacked Disney World, and film retouching exposes Hollywood secrets.
  3. Online connections may not replace real connections; varied news blurbs introduce quirky topics from private jets for pets to left-handedness.
Cybernetic Forests 0 implied HN points 05 Feb 23
  1. The Latent Space Art Academy offers a course on AI images, delving into data ethics and media studies through histories of computation and art.
  2. The course includes guest lectures, exploring topics like cybernetics, art, AI-generated knitting patterns, and the societal impacts of AI technologies.
  3. By focusing on making images with AI, the course aims to help students understand how AI works, its cultural context, and how it can redefine our relationship with technology.
Cybernetic Forests 0 implied HN points 11 Dec 22
  1. Bani Haykal's work explores human-machine intimacies through interfaces, poetry, and sound, using a mechanical keyboard to encrypt text into languages like Jawi and MIDI values, creating encoded poetry and sound work.
  2. The encryption process in Bani's work is influenced by historical instances like the crypto-Muslim practice during the Spanish Inquisition, showcasing how encryption embodies privacy and secrecy in different cultures.
  3. Bani's exploration of intimacy with devices like mechanical keyboards goes beyond physical proximity to consider transformation and blending, reflecting on how human-machine relationships impact us and our environments.
Joshua Gans' Newsletter 0 implied HN points 07 Sep 23
  1. Copyright protection for AI-generated works is a complex issue that raises questions about authorship, ownership, and the role of AI in the creative process.
  2. The distinction between human creativity and AI technology is blurred in digital works like music, photography, and writing, where AI tools play a significant role.
  3. Determining authorship of AI-generated works involves considering the fine line between human input in guiding AI creations and the independent creative ability of machines.
Autodidact Obsessions 0 implied HN points 10 Feb 24
  1. Programs output more than what is programmed into them, showcasing the complexity of perceived AI and the limitations of existing frameworks.
  2. Incremental tinkering with existing algorithmic frameworks may be insufficient, leading to the need for radical changes.
  3. Glamorizing conversations with comic depictions can offer a fresh perspective on complex topics like AI and algorithms.
Cybernetic Forests 0 implied HN points 16 May 21
  1. Design and architecture of online platforms can either promote harmful behavior or facilitate positive interactions. The same space used for innocent activities can also be exploited for dangerous agendas.
  2. Art can serve as a powerful medium to confront challenging topics and spark important conversations. It allows for direct engagement with uncomfortable realities and prompts reflection.
  3. Creating friction and discomfort through art can provoke critical thinking and awareness about social issues. By presenting overwhelming content, it emphasizes the need to address harmful elements present on mainstream online platforms.
Mirlo Studio 0 implied HN points 12 Jan 24
  1. Mirlo Studio is starting 2024 with energy and changes reflected in their website
  2. Manuel Gimferrer shares the artwork "FOUR SEASONS - The Winter"
  3. Collaboration with Grace Hye created digital art using AI, inspired by music and great composers
Cybernetic Forests 0 implied HN points 01 Mar 21
  1. Photogrammetry captures details of surfaces and objects without physical contact, creating digital models.
  2. Photogrammetry's history stems from a young architect's idea to use film cameras to measure buildings.
  3. Using photogrammetry, thousands of images can be stitched together to recreate lost architectural wonders or create digital maps.
Do Not Research 0 implied HN points 19 Oct 23
  1. America is depicted in various ways in art and culture, showcasing the complexity and diversity of the country's landscapes and people.
  2. Interfaces for Dead Dreams is a collection of digital sculptures representing an evolving America, blending old architectural elements with modern digital techniques.
  3. The sculptures in the series highlight the changing priorities of American capitalism, shifting from beauty and longevity to efficiency and cost cutting, reflecting the eras they represent.
Do Not Research 0 implied HN points 16 Oct 22
  1. A key theme discussed is the exploration of lost truth and memory in the protagonist's search for meaning in Jon Rafman's film _Punctured Sky_.
  2. Rafman highlights the importance of constructed narratives in understanding self-identity and consciousness, especially in a world where reality and history are increasingly complex and fragmented.
  3. The conversation touches on the significance of using free apps and hacks to create art in a way that embraces playfulness and transparency in showcasing the process of image splicing and storytelling.
Do Not Research 0 implied HN points 16 Oct 22
  1. Eternal Engine explores themes like xeno-, glitch-, and cyberfeminism through visual art and technology, challenging mainstream narratives.
  2. The artists aim to create alternate realities by collaborating with AI and emphasizing emancipation and queering over surveillance and binary oppositions.
  3. The exhibition 'Enter The Chamber' offers a safe space for free-living algorithms, pushing against capitalist dystopia, and embracing fluidity and queer identities.
Do Not Research 0 implied HN points 16 Oct 22
  1. The exhibition showcases jacquard woven tapestries inspired by the Apocalypse Tapestry from the 14th Century, merging biblical allegories with internet culture and contemporary image production.
  2. The artworks in the exhibition blend traditional artistic techniques with modern internet imagery, creating a bridge between historical tapestry production and current computational logic.
  3. The pieces in the collection draw on a variety of sources, including 3D print repositories, internet memes, and religious iconography, reflecting a fusion of technology, mythology, and cultural critique.
Mirlo Studio 0 implied HN points 02 Feb 24
  1. Mirlo Studio is working on three projects: The Winter, Manuelita, and Mirlos platform.
  2. The Winter project involves selling art pieces and special NFT sheet music.
  3. Manuelita collection is part of a TV documentary series and now has a YouTube channel; Mirlos platform aims at decentralized learning.
Erik Explores 0 implied HN points 18 Apr 23
  1. To excel in AI art, mastering traditional color models like RGB, CMYK, and HSL is crucial.
  2. Adjusting colors optimally involves steps like tweaking brightness, contrast, hue, saturation, and luminosity.
  3. Different color adjustment layers like Color Balance, HSL, and Selective Color serve specific purposes in photo editing and AI art.