The hottest Process Substack posts right now

And their main takeaways
Category
Top Art & Illustration Topics
Software Design: Tidy First? 861 implied HN points 20 Dec 24
  1. Different tasks require different strategies. What works for one situation might not work for another, so it's good to be flexible.
  2. In a project, you might focus on playing around with ideas, then expanding and finally getting results. Each stage has its own challenges and goals.
  3. Understanding the different phases of a project can help guide how you work. It helps avoid mistakes and ensures the right approach for each part.
Design Lobster 679 implied HN points 15 Apr 24
  1. Ensure you are asking the right question in the best possible way to avoid wasting time on irrelevant problems.
  2. Simplify your designs by challenging yourself to imagine the simplest version of a solution, emphasizing substance over ornamentation.
  3. Strive to create magical designs that feel extraordinary and deliver experiences that users couldn't have imagined, aiming for delight and emotional impact.
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Design Lobster 439 implied HN points 05 Feb 24
  1. Approaching work with care and reverence, handling it as if it's a precious artifact, can enhance the creative process.
  2. Taking time to appreciate the beauty and significance of ordinary design elements can lead to unexpected moments of inspiration.
  3. Reflecting on and framing our own work, treating each step with importance, can help in navigating through the ups and downs of the design process.
The Line Between 412 implied HN points 15 Feb 23
  1. Creativity can be affected by personal suffering, so a sense of ease is important for the flow of new ideas.
  2. In times of feeling stuck, try making pieces that you can rearrange and combine to inspire creativity.
  3. Finding a balance between sharing valuable content with members and catering to free subscribers is important for subscription-based services.
High Growth Engineer 307 implied HN points 17 Mar 24
  1. Consider the level of detail in crits based on the feedback needed for effective decision-making.
  2. Structure crit meetings with clear expectations, silent reviewing periods, and follow-up synchronous discussions.
  3. Approach feedback in crits by giving and receiving early, focusing on empowering team confidence, and maintaining a positive, collaborative culture.
Dev Interrupted 9 implied HN points 26 Nov 24
  1. Having the right engineering process can actually boost your team's speed and help everyone take responsibility for their work. It's about finding the right balance, not too much or too little process.
  2. Many developers feel scared of strict processes, but a flexible approach can reduce problems and improve workflow. It's all about making processes work for your team, not against it.
  3. Using AI tools can improve productivity and keep developers focused on challenging tasks. Instead of replacing jobs, these tools help with repetitive work, allowing for better project focus.
Design Lobster 299 implied HN points 02 May 22
  1. The design process can sometimes feel like magic when a solution comes together, often due to abductive reasoning that brings out novel ideas.
  2. Creativity thrives in spaces outside of formal work processes, like in unscheduled moments or unconventional events like 'unconferences'.
  3. Design work is a continuous journey of developing new understandings and appreciations as you navigate through the stages, emphasizing the importance of flexibility in thinking.
First principles trivia 118 implied HN points 28 Mar 22
  1. To apply for Czech citizenship, you need to have lived in the Czech Republic with a permanent residency permit for a specific duration, which varies based on different criteria like EU citizenship or total residency time.
  2. Having Czech citizenship offers integration into Czech society, guarantees the right to stay in the country, and provides the benefit of visa-free travel to a significant number of countries.
  3. The application process for Czech citizenship involves submitting a comprehensive set of documents, attending interviews if required, and awaiting a decision that typically takes around a year.
On Looking 99 implied HN points 27 May 22
  1. Collaborating early with illustrators can lead to discussions about the best use of illustrations for a project, sparking creative ideas.
  2. During the creation process, challenges and hesitations can arise, but sometimes, exploring different visual approaches can bring clarity and align with the content.
  3. Drawing and illustrating can often convey ideas and concepts that are challenging to put into words, relying on patience and trust to communicate effectively.
On Looking 59 implied HN points 03 Jun 22
  1. The Grand Tour was a historical educational journey undertaken by young men from wealthy families to acquire cultural knowledge through firsthand experiences of classical artworks in Europe.
  2. The author's modern version of the Grand Tour involves networking with fellow artists in New York to create shared experiences and a sense of union beyond online interactions.
  3. The author is considering switching this newsletter to a bi-monthly schedule to dedicate more time to research and writing better essays, focusing on topics like colors, illustration AI, and exposure.
visa's voltaic verses ⚡️ 30 implied HN points 30 Aug 23
  1. Being a real artist involves struggling through challenges and failures, not just creating masterpieces.
  2. Creativity is a mysterious process that can be both humbling and exciting, embracing the unknown keeps things interesting.
  3. Let the idea drive - sometimes creativity flows best when you let go and allow the idea to lead the way.
Design Lobster 59 implied HN points 13 Mar 20
  1. Consider the needs and impacts on non-human entities in the design process to avoid creating unsustainable systems that prioritize human wants at the cost of the environment.
  2. Be cautious of overengineering solutions and missing the bigger picture in design by reflecting on the concept of chindogu, which are eccentric inventions that may not be practical despite addressing minor issues.
  3. Focus on deep exploration and understanding in design rather than just applying a superficial finish, as good design emerges from a thorough understanding of the problem.
realkinetic 0 implied HN points 04 Aug 20
  1. Designate an incident commander who is calm under pressure and can manage communication effectively. They play a crucial role in incident management.
  2. Choose appropriate coordination mediums like a war room or chat room combined with a conference bridge to effectively communicate and coordinate resources during incidents.
  3. Focus on understanding the problem, identifying solutions, and implementing them quickly and safely. Reviews and retrospectives are vital parts of the incident management process.