The hottest User Experience Substack posts right now

And their main takeaways
Category
Top Technology Topics
UX Psychology 158 implied HN points 08 Sep 23
  1. The usability of a product varies among individuals based on their knowledge, experience, and attitudes, not just a fixed attribute.
  2. Personality traits like emotional stability, openness to experience, and conscientiousness play a significant role in shaping subjective usability ratings.
  3. Cognitive ability did not have a significant impact on usability ratings, indicating that individual personality traits are stronger predictors.
Logging the World 318 implied HN points 05 Apr 23
  1. COVID-19 has not completely disappeared despite initial hopes and expectations. Immunity wanes, new variants emerge, and the impact lingers on.
  2. Twitter's influence may be declining over time due to fewer interesting user interactions and issues with the platform's experience. The network effects that once made it influential are fading.
  3. Legacy brands like Twitter may persist even after a decline, existing in a different form and continuing to have some relevance in the future.
UX Psychology 158 implied HN points 25 Aug 23
  1. Conversational AI tools like ChatGPT are transforming human-computer interaction by enabling natural language conversations on various topics.
  2. Studies show that features enhancing productivity and enjoyment, while ensuring accuracy, play a crucial role in shaping user experiences with ChatGPT.
  3. While ChatGPT offers benefits like enhanced productivity and user satisfaction compared to traditional methods, there are also notable risks like misinformation that need to be addressed through thoughtful design and transparency.
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UX Psychology 238 implied HN points 05 Jun 23
  1. Emotions significantly impact user attention and decision-making. We can design products that resonate with users by considering their emotional states.
  2. Balancing functionality and aesthetics is crucial in design. Negative emotions may lead users to focus on functionality, while positive emotions may draw them to aesthetics.
  3. Design strategies that consider emotional mapping, create emotional peaks, and provide feedback can enhance user experience and engagement.
Jakob Nielsen on UX 27 implied HN points 29 Jan 24
  1. AI-first products involve retrofitting AI onto existing software for productivity gains, but true advancements come from rethinking work processes and building new AI-first products.
  2. Avoid dark design patterns in UX to create ethical and user-friendly interfaces.
  3. Designing for non-deterministic UX involves adapting to AI systems that generate outcomes dynamically and focusing on ambiguity and dynamism.
UX Psychology 198 implied HN points 06 Jul 23
  1. Traditional personas are being enhanced with deepfake technology to create more dynamic representations of end-users.
  2. A study compared deepfake personas with classic and narrative personas in terms of empathy, credibility, and more, showing that deepfakes were perceived less favorably due to the uncanny valley effect.
  3. While deepfake personas are not yet widely accepted in UX, there is a small group of users who see potential value in them, hinting at possible scenarios where they might be beneficial.
Thoughts 19 implied HN points 11 Feb 24
  1. Skeuomorphism was a popular UI design concept that mimicked physical objects, making interfaces user-friendly for those new to technology.
  2. Affordances in digital interfaces, as seen in skeuomorphism, help users interact intuitively, like how door handles suggest pushing or rotating.
  3. With AR/XR devices gaining popularity, there's potential for a comeback of skeuomorphism in a more functional form, bridging virtual and physical worlds.
Kyle Poyar’s Growth Unhinged 236 implied HN points 10 May 23
  1. Collaborate with experts to conduct a thorough audit of your product-led growth strategy.
  2. Implement best practices at each stage of the free trial experience such as creating a compelling sign-up page and a goal-oriented onboarding checklist.
  3. Utilize personalized templates, value-add empty states, and contextual guidance to enhance user experience and increase conversion rates.
A Good Interface 59 implied HN points 16 Nov 23
  1. Understanding player expectations is crucial for designing intuitive in-game menus. Players have certain expectations for content and structure, deviating from which can lead to frustration.
  2. Menu navigation and flow are essential in creating a user-friendly experience. Design clear paths, group similar items, and prioritize important actions for quick and easy navigation.
  3. Consistency in iconography, terminology, and design elements, as well as testing with real players, feedback, and iteration, are key to crafting a well-crafted in-game menu that enhances the player experience.
UX Psychology 218 implied HN points 30 Mar 23
  1. Research indicates that people generally prefer curved lines over straight or angular ones due to associations with grace and gentleness.
  2. Preference for curves is not just psychological, but has roots in our perception of safety and nurture, related to our evolutionary past.
  3. In design, understanding people's preference for curved lines can help create more visually appealing and effective products, but individual factors like personality and culture also play a role.
UX Psychology 119 implied HN points 04 Aug 23
  1. Incorporating anthropomorphic design elements can improve user experience and satisfaction with AI systems. Humanlike voices and natural conversational abilities in chatbots lead to more positive user perceptions and emotional connections.
  2. Not all humanlike cues in AI elicit positive reactions - some may cause unease or revulsion. Factors like the uncanny valley effect and privacy risks need to be considered when designing anthropomorphic AI.
  3. Emotional and auditory anthropomorphic cues like humor and natural-sounding voices can increase user satisfaction and strengthen connections. These cues are more impactful for entertainment purposes than utilitarian tasks with AI assistants.
timo's substack 78 implied HN points 28 Sep 23
  1. Agile approach works for quick insights but can fail for user experience
  2. Data user experience includes utility, usability, findability, credibility, desirability, and accessibility
  3. Improving data user experience involves naming conventions, SQL style guides, ownership clarity, metadata, architecture, data consistency, and regular user feedback
UX Psychology 198 implied HN points 02 Feb 23
  1. Dark patterns in UX are manipulative design tactics used to influence user behavior for the benefit of the company, often at the expense of the user's experience and trust.
  2. Dark patterns have different categories like asymmetrical, covert, restrictive, and deceptive, which aim to coerce and deceive users into unintended decisions.
  3. To combat dark patterns, designers should prioritize user transparency, education, testing with real users, and compliance with ethical design guidelines and regulations.
system bashing 117 implied HN points 18 Jul 23
  1. In a tech company, engineering involves balancing cloud costs and user interface to optimize costs and enhance user experience.
  2. Reducing costs significantly is crucial for a company's profitability regardless of other measures like discounts or marketing strategies.
  3. Engineering decisions impact user experience constraints and cloud costs, requiring a balance between the two for system efficiency.
system bashing 137 implied HN points 05 Jun 23
  1. There is a rise in poorly made mobile apps due to the growth of bad mobile app product management.
  2. Many mobile apps have similar features and design flaws, showcasing repetitive mistakes by product managers.
  3. Consistency in user experience, from technical aspects like rotation to design elements like button styles, is lacking in many apps, pointing to a need for improvement.
A Good Interface 99 implied HN points 27 Jul 23
  1. Consider color blindness when designing games - 8% of boys and 1% of girls are affected by some form of color vision disorder.
  2. Check the contrast between text and background colors to ensure readability and understandability of game content.
  3. Accessibility in game design goes beyond color - include other visual elements and gather user feedback to enhance user experience.
UX Psychology 218 implied HN points 14 Dec 22
  1. NPS (Net Promoter Score) measures customer loyalty based on likelihood of recommendation. Responses are categorized into Promoters, Passives, and Detractors.
  2. To make the most of NPS, ensure it is measured properly by defining target audience, using standardized surveys, analyzing data regularly, and avoiding biases.
  3. Despite NPS limitations, leverage its open-ended question for uncovering user pain points, recruiting research participants, involving all team members, complementing with other metrics, and using it strategically.
Generating Conversation 5 HN points 14 Mar 24
  1. Avoid building your application solely on a single Large Language Model (LLM) call. Break down your problem into multiple steps for better results and efficiency.
  2. Long, detailed prompts can confuse even advanced LLMs like GPT-4, leading to issues in instruction following, debugging, and user experience.
  3. Different tasks may require different models, so breaking your application into multiple steps allows you to choose the best tool for each task, improving application quality and reducing latency and cost.
Better After a Nap 19 implied HN points 11 Jan 24
  1. An MVP needs to offer a key differentiator or a promise of one soon to make an impact in a competitive market.
  2. Meet the specific needs of your core user base swiftly and effectively to stay ahead of the competition.
  3. Maintain a laser focus on your core business, listen to user feedback, and avoid overhyping your product to build trust and loyalty.
UX Psychology 138 implied HN points 06 Feb 23
  1. The Hawthorne Effect is when individuals change their behavior because they know they are being observed, impacting various behaviors from dietary habits to research study results.
  2. Possible explanations for the Hawthorne Effect include people conforming to expectations when observed and feeling pressured to perform better.
  3. To mitigate the Hawthorne Effect in UX research, steps like using control groups, minimizing feedback during studies, focusing on cause-and-effect relationships, and creating judgment-free environments can help obtain more accurate data.
DiGiTalk Newsletter 117 implied HN points 13 May 23
  1. Publishing superficial content on a website can hinder its mission, copy-pasting content can be detrimental to credibility and online presence.
  2. Ensuring a website is mobile-friendly is crucial since a significant portion of visitors use mobile devices.
  3. Having an effective email newsletter and not focusing excessively on website appearance can make a significant impact on reaching and engaging with potential customers.
The Data Score 39 implied HN points 11 Oct 23
  1. In both music and data product development, iterate continuously to refine and improve the final outcome
  2. Feedback is crucial in the iterative process - share, adapt, and repeat until achieving product/market fit
  3. The final product should not be the minimum viable product; be willing to discard prototypes and embrace scalability for long-term success
The Product Channel By Sid Saladi 13 implied HN points 14 Jan 24
  1. Large language models (LLMs) are transforming industries with diverse applications like automated article generation, conversational product recommendations, intelligent chatbots, and code generation.
  2. LLMs play a crucial role in product innovation by assisting in rapid ideation, prototyping, concept validation, and continuous enhancement of offerings.
  3. Understanding the costs and data requirements to develop LLMs is essential, as it involves significant investment in computational resources, data training, and cloud infrastructure.
A Good Interface 39 implied HN points 06 Oct 23
  1. Size your buttons correctly: Follow guidelines like 10mm x 10mm for mobile games and 44px / 48px for non-touch screens for optimal user interaction.
  2. Text matters too: Ensure text size is at least 16px for readability and paragraphs have 50-75 characters per line. Line spacing should be at least 1.5 times the font size.
  3. Provide user options: Let players customize their experience, like font size, to cater to diverse preferences and enhance accessibility.
Salami dev blog 1 HN point 09 Apr 24
  1. Implicit promises in language communication can lead to awkward or failed interactions.
  2. Natural Language Interfaces like Siri may not truly understand the complexities of language, leading to communication challenges.
  3. The sub-languages created by technology interfaces can be confusing and ever-changing, making users hesitant to rely on them for important tasks.
UX Psychology 158 implied HN points 03 Oct 22
  1. Identifying clear goals is crucial in choosing the right UX metrics, involving team and stakeholders can help define meaningful and actionable metrics.
  2. Mapping goals to signals helps track progress towards goals; gathering user feedback and reviews can be essential signals to measure UX success.
  3. Refining signals into specific metrics is the final step, where data scientists can assist in ensuring metrics are measured accurately; focus on key metrics and avoid adding unnecessary data.
UX Psychology 119 implied HN points 20 Sep 22
  1. UX metrics are vital for making evidence-based UX decisions instead of relying on opinions and beliefs.
  2. Using a combination of attitudinal and behavioral metrics can provide a comprehensive understanding of user experience.
  3. The HEART framework - Happiness, Engagement, Adoption, Retention, and Task Success - offers a structured way to select and track UX metrics for data-driven decision-making.
Practical Product Discovery 58 implied HN points 23 Mar 23
  1. Product thinking involves understanding motivations and conceiving solutions based on effects you want to create.
  2. Avoid relying solely on project thinking, which focuses on plans and resources rather than user needs and creativity.
  3. To learn product thinking, prioritize real goals over deliverables, understand user needs, generate options, simulate outcomes, and study examples in the wild.
SatPost by Trung Phan 47 implied HN points 16 Jun 23
  1. Apple's Vision Pro headset is priced at $3,500 and focuses on creating the ideal workspace experience.
  2. Vision Pro offers a unique spatial computing experience, differentiating it from VR and AR technologies.
  3. The headset's potential lies in transforming work productivity, offering advanced hardware, and enhancing creativity through virtual spaces.
UX Psychology 158 implied HN points 13 May 22
  1. Neurodiversity encompasses a wide range of neurological variations in the human population, emphasizing the positive aspects and uniqueness of different thinking styles and cognitive functions.
  2. When designing for neurodiversity, consider factors like font choice, error prevention, clear copywriting, sensory issues, and consistency in design to create inclusive user experiences.
  3. In the workplace, it's important to foster understanding and flexibility to support neurodiverse individuals, from adjusting hiring practices to creating accommodating work environments and providing education and resources.
Technology Made Simple 1 HN point 30 Mar 24
  1. Consistently achieve high app ratings like 4.8". It's not easy, but it's simple. Understand two key concepts: asking for reviews and identifying 'wow' moments.
  2. Requesting app reviews is crucial. Users rarely leave reviews on their own, so ask for feedback using StoreKit APIs in iOS and strategically place these requests at key points in your app's critical path.
  3. Focus on delivering 'wow' moments in your app, ask for reviews at that peak point. Balancing user satisfaction with review requests on the critical path is essential for maintaining a high app rating.
Rod’s Blog 39 implied HN points 15 Jun 23
  1. The default view in the Microsoft Sentinel Content Hub has changed to List Mode, which allows users to select multiple solutions for installation at once.
  2. The step-through wizard for installing solutions in the Content Hub has been replaced with simple options: Install and View Results.
  3. Investing in Microsoft Sentinel means having the most current version of the product available without downtime, showing continuous improvement in the platform.