The hottest Augmented reality Substack posts right now

And their main takeaways
Top Technology Topics
Big Technology • 10007 implied HN points • 19 Jan 24
  1. Apple's Tim Cook unintentionally became a key asset for Meta through various business moves.
  2. Apple's Vision Pro launch helped boost Meta's mixed reality efforts by establishing it as a category.
  3. Apple's ad tracking restrictions unintentionally harmed Meta's competitors, giving Meta an advantage in the advertising space.
DARK FUTURA • 2869 implied HN points • 17 Jan 24
  1. AI plays a significant role in tracking and manipulating consumer behaviors to maximize profits for corporations.
  2. The development of full-time AI agents as personal assistants is the next phase of AI innovation, focusing on handling daily tasks and expenditures.
  3. DARPA is exploring the development of human-presenting AI agents for influencing social and behavioral systems, indicating potential dangerous implications.
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Mike’s List • 157 implied HN points • 09 Feb 24
  1. AI glasses are emerging as a significant tech gadget category in 2024, offering quick access to AI agents, assistants, and tools.
  2. AI glasses are becoming popular due to their affordability, wearability, and versatility in various activities like driving, skiing, and even flying.
  3. The new AI glasses from Brilliant Labs, called Frames, offer a see-through screen interface, support prescription lenses, and focus on providing AI content and interactions, offering 'AI superpowers'.
Sucks to Suck • 707 implied HN points • 13 Jun 23
  1. Software designers should be eager for the success of new technologies like AR/VR for continued employment opportunities.
  2. Apple's new AR/VR headset, Vision, follows a historical pattern of product launches indicating a potential for success.
  3. An important consideration for the future of Vision is whether it will evolve to address hardware design, pricing, and human possibilities.
Let Us Face the Future • 117 implied HN points • 18 Sep 23
  1. Brain-computer interfaces (BCI) could be incorporated into user experience as early as 2025, providing a more seamless interaction with technology.
  2. The use of non-invasive ear biosignals for consumer neural interfaces could lead to faster scaling and data acquisition compared to invasive methods.
  3. Devices like AirPods could serve as the entry point for brain-computer interfaces, offering a way to collect biosignals and enable various control functions.
The Corbett Report • 18 implied HN points • 25 Feb 24
  1. Be wary of new technologies like mixed-reality headsets, as they may have dissociative effects on users and blur the line between digital and real worlds.
  2. Pay attention to how media narratives can shape public perception of technology, even portraying initial setbacks as temporary issues before wider adoption.
  3. Consider the long-term implications of immersing oneself in digital worlds created by tech giants, and reflect on the potential loss of humanity by engaging in these fake realities.
SuperJoost Playlist • 196 implied HN points • 08 Jun 23
  1. Esports is facing challenges with declining popularity and financial issues, leading to a shift towards more mainstream content
  2. Growing interest in digital fashion and apparel in the gaming world, with top brands like Louis Vuitton, Balenciaga, and Gucci being favored
  3. Apple's Vision Pro for augmented reality shows potential but also raises concerns about practicality, costs, and target audience
Tabletops • 176 implied HN points • 12 Jun 23
  1. Apple Stores play a crucial role in introducing new products like Apple Vision Pro to customers.
  2. Apple has created immersive retail experiences for products like Apple Watch and AirPods Pro.
  3. The new Experience Room concept at Apple Stores may revolutionize the retail environment for presenting products like Vision Pro.
Musings Of A Wandering Mind • 137 implied HN points • 20 Jul 23
  1. Generation Alpha, born between 2010 and 2024, will be the largest generation and shape the future.
  2. They will have advanced technological skills by age 8 and influence the metaverse and spatial computing.
  3. Understanding Generation Alpha is crucial for businesses to adapt to their preferences and values.
On Looking • 59 implied HN points • 27 Jun 23
  1. Technologies like augmented reality challenge our perception and reshape our senses, training us to suspend disbelief and engaging us in a new form of visual literacy.
  2. The labor of making things look real involves an intricate mix of technology, cultural references, and societal norms, often blurring the lines between what is real and what is constructed.
  3. The desire for connection in an increasingly technological world raises questions about the authenticity of human interactions and challenges us to navigate the fine line between presence and absence, between virtual and physical realms.
The Intersection • 19 implied HN points • 09 Jun 23
  1. In order to succeed, it's more important to be smart than fast. The tale of the mouse outsmarting the ox in the Zodiac race exemplifies this.
  2. Apple's Vision Pro launch marks their entry into spatial computing, but they are not the pioneers in personal or mobile computing.
  3. Apple aims to dominate individual interface access, while Meta focuses on connections and monetizing data. Both have different business focuses and target markets.
thezvi • 1 HN point • 08 Jan 24
  1. Assessing predictions involves more than just being right or wrong, it's about the decision-making process and understanding market dynamics.
  2. Market overconfidence was noted in various prediction markets on topics like political outcomes, war events, and tech advancements.
  3. Actionable insights include focusing on probabilities, being aware of bias, and understanding external factors that influence outcomes.
Augmented Realist • 2 HN points • 16 Aug 23
  1. AR technology is progressing and may replace traditional screens and devices with augmented reality systems.
  2. There are concerns about the control of AR ecosystems by major tech companies and the potential impact on user privacy and digital rights.
  3. The proposal suggests creating a system where digital content can be attached to real-world objects using unique identifiers, all while emphasizing user choice and decentralization.
Numb at the Lodge • 0 implied HN points • 11 Jun 23
  1. Skinset Pro offers a new way to experience reality with real sensory impressions and without digital distractions.
  2. Data collected from Skinset Pro is used to create a SecondSelf AI that anticipates your needs and enhances your experience.
  3. Skinset Pro ensures privacy and offers assistance in case of issues, creating a unique and integrated personal experience.
Spatial Web AI by Denise Holt • 0 implied HN points • 27 Mar 23
  1. The podcast episode discusses the concept of Spatial Web and its differences from the traditional WWW.
  2. New internet protocols like HSTP & HSML are explored in connection with AI and the evolution of the internet.
  3. The conversation delves into topics like Active Inference AI, Spatial Domains, and the security aspects of the Spatial Web.
Spatial Web AI by Denise Holt • 0 implied HN points • 30 Nov 22
  1. Web 3.0 goes beyond Web 2.0 by creating a living, interactive world of information through technologies like AI, AR, VR, IOT, and DLT.
  2. HSML (Hyperspace Modeling Language) is crucial for understanding how objects interact in spaces based on context and for creating a technologically augmented existence.
  3. Computable context provided by HSML enables a new logic system that governs spatial elements across Smart Technologies, ensuring security, interoperability, and global collaboration in Web 3.0.
Spatial Web AI by Denise Holt • 0 implied HN points • 28 Nov 22
  1. Web 3.0 demands a new protocol, HSTP, to handle the complexities of an augmented reality world, connecting people, places, and things in real time.
  2. HSTP and HSML enable a stateful Spatial Web, providing data ownership, zero knowledge proof technologies, and a way to search and track objects in various dimensions over time.
  3. The Spatial Web Protocol, with HSTP and HSML, creates a network of Smart Spaces, connecting physical and digital entities for a seamless, interoperable, and decentralized web experience.
Joshua Gans' Newsletter • 0 implied HN points • 06 Jun 23
  1. Apple's new Vision Pro device is heavily powered by AI, despite Apple not explicitly mentioning AI in its marketing. The device uses AI for interactions, user interface, latency reduction, and even predicting user behavior.
  2. Apple's approach with the Vision Pro is a 'best foot forward' experiment, focusing on creating a functional and user-friendly spatial computer. The success or failure of this experiment could impact the future of AR and VR technology development.
  3. The Vision Pro's high price tag of $3,499 positions it as a premium product, akin to Apple's previous pricey but successful launches like the original iPhone. The device's success may determine the future of AR and VR investments in the tech industry.