Hasen Judi • 71 implied HN points • 01 Jul 23
- Building a UI toolkit with GPU rendering involves rendering 2D shapes on the GPU by covering all pixels and determining colors independently.
- When drawing 2D shapes on the GPU, the challenge is figuring out the color of each pixel on the screen without any state about the next or previous pixel.
- To draw 2D shapes with the GPU, clever techniques can be used like generating gradients based on the position of the point.