The hottest Leisure Substack posts right now

And their main takeaways
Category
Top Travel Topics
L'Atelier Galita β€’ 99 implied HN points β€’ 01 Nov 24
  1. People often feel uncomfortable about art that isn't amazing because they worry about what others might think. It's okay to enjoy art just for fun, just like playing sports.
  2. Not all artists want to become professionals. Many create art simply for their own enjoyment and happiness.
  3. The experience of making art, even if it's not technically good, can be one of the best parts of life. Finding something creative you love can really enrich your life.
Soaring Twenties β€’ 162 implied HN points β€’ 02 Mar 25
  1. Leisure is important for a happy life. It's not just about doing nothing; it's a skill that can be learned and appreciated.
  2. Working for a living isn't the only way to find fulfillment. Many people would prefer to spend their time on hobbies and creative projects.
  3. Understanding and mastering leisure can help us slow down and enjoy life more intentionally, just like people in ancient times did.
Culture Study β€’ 7579 implied HN points β€’ 31 Oct 24
  1. Having a hobby is great for your mental health and helps you relax. It lets you take a break from work and feel restored.
  2. Starting a hobby as an adult can be tough and might feel forced at first. It's important to find something that feels natural and enjoyable for you.
  3. People often struggle with how to spend their free time between self-care and family obligations. It's okay to take time for yourself and explore hobbies without pressure.
Culture Study β€’ 1564 implied HN points β€’ 17 Dec 24
  1. Comfort watches help people feel relaxed, especially during dark and cold seasons. They can bring a sense of coziness and emotional safety.
  2. Many comfort watches are holiday-themed, designed to create warm and nostalgic feelings.
  3. People enjoy revisiting favorite shows or movies because they offer a familiar escape from everyday stress.
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Slow Boring β€’ 4127 implied HN points β€’ 07 Feb 24
  1. Despite being cringe and annoying, tourists play a role in bad policy commentary.
  2. There is a negative perception of tourism being harmful due to aesthetic considerations.
  3. Efforts to limit tourism, such as curbing AirBNB, often have underlying reasons beyond just tourism impact.
In My Tribe β€’ 820 implied HN points β€’ 03 Feb 25
  1. Hobbies often become more complex and less accessible over time. What used to be easy and fun for beginners now requires a lot of skill and effort to enjoy.
  2. As hobbies evolve, they often attract a smaller, older group of dedicated participants. This means fewer younger people are getting involved and learning the basics.
  3. Many traditional hobbies are losing their casual appeal. Newer generations may find them too complicated and end up choosing different activities instead.
visa's voltaic verses ⚑️ β€’ 21 implied HN points β€’ 29 Jan 25
  1. Playing games like chess and Sudoku can feel really rewarding, especially when there's a sense of progress and learning involved. It's nice to have fun and feel your skills improving over time.
  2. Game sessions can feel well-spent when they involve teamwork and shared goals. Achieving something challenging with friends can create great memories and a sense of achievement.
  3. Writing can be challenging, especially when figuring out how to express ideas in a satisfying way. Finding the right routine and format is key to feeling good about your work.
Austin Kleon β€’ 5315 implied HN points β€’ 27 Dec 22
  1. The week between Christmas and New Year's, called Dead Week, is a time to relax and not feel pressure to achieve much. It's a break from the usual hustle and bustle.
  2. Re-reading notebooks and journals can help reflect on the year. It's a comforting way to see what was accomplished and what was not.
  3. Taking time for small pleasures, like relaxing baths and enjoying junk food or fun movies, helps unwind and enjoy the end of the year. It's okay to take it easy and just enjoy life.
The Analog Family β€’ 699 implied HN points β€’ 07 Mar 24
  1. We often feel the need to scroll on our phones for a break, but this can actually lower our happiness. Instead, we should look for more rewarding ways to spend our downtime.
  2. Finding high-quality leisure activities can help us feel more fulfilled. This means doing things like reading, being creative, or spending time outside, which can all boost our energy and happiness.
  3. It's important to remember how to have fun as adults. We should allow ourselves time to play and enjoy life, not just focus on responsibilities.
The Rectangle β€’ 28 implied HN points β€’ 24 Jan 25
  1. Darts is more than just a game; it's a popular social activity in places like the UK. People often play darts in pubs and at home, making it an accessible sport for everyone.
  2. Playing darts can be a fun way to relax and clear your mind. It's a great alternative to screen time and helps keep you active.
  3. The history of darts shows how it became a beloved pastime. It evolved from a simple throwing game into a major sport enjoyed by millions.
Matt’s Five Points β€’ 219 implied HN points β€’ 27 May 24
  1. Poker isn't just a card game; it's a gambling game that really depends on money decisions. Unlike other card games, poker's fun mostly comes from the stakes involved, not the actual cards.
  2. No-Limit Hold'em is super popular but not ideal for casual games. It's better to play games with betting limits to keep it fun and relaxed among friends.
  3. The poker scene has changed a lot in the past 20 years. Players today have access to sophisticated strategies and tools, making the competition tougher and more global than ever.
Matt’s Five Points β€’ 199 implied HN points β€’ 11 May 24
  1. The author is writing a book on Oh Hell, a card game they love and play often. They want to share their passion and knowledge about the game with others.
  2. There is no existing book on Oh Hell, unlike many other card games, which motivates the author to fill this gap in the market.
  3. The book will mix strategy tips with personal stories about the game, showcasing its fun and competitive nature while engaging a broad audience.
Something to Consider β€’ 39 implied HN points β€’ 28 Jul 24
  1. People often consume things not just for their value, but to show off and maintain social status. This is called conspicuous consumption.
  2. Sometimes, conspicuous consumption can lead to positive changes in society by encouraging people to work more, especially when new and interesting goods are available.
  3. Shifting our focus from comparing social status to comparing consumption might lead to better relationships and institutions.
Maximum Progress β€’ 314 implied HN points β€’ 26 Oct 23
  1. Medieval peasants had more time off due to frequent breaks, long holidays, and seasonal slow downs in paid farm labor.
  2. Comparing work hours between medieval and modern times may not be accurate as the nature of work and leisure is different.
  3. Historia Civilis' analysis overlooks the harsh realities of medieval life, including torture by landlords and mandatory household chores.
My Home Office Hacks β€’ 2 implied HN points β€’ 03 Feb 25
  1. Taking scheduled breaks, like playing catch, can boost your productivity and improve your mood during the workday. Connecting with others during these breaks makes work more enjoyable.
  2. Playing catch can be a way to honor someone you've lost, creating meaningful moments that can help with healing and connection.
  3. Using versatile items, like a folding step stool, can improve your workspace by providing better stability for your computer and helping with tasks around the home office.
Less Foolish β€’ 294 implied HN points β€’ 01 Jul 23
  1. Hipsters were once seen as a counterculture but were later viewed as pretentious and vacuous, signaling the end of Western civilization.
  2. The rise of 'woke' culture, with its focus on social justice, led to a backlash and fatigue, prompting the search for a new culture beyond cancel culture.
  3. Leisure is seen as crucial for the emergence of a new culture, encouraging creativity, philosophical inquiry, and the formation of communal practices.
Austin Kleon β€’ 1418 implied HN points β€’ 08 Mar 22
  1. Biking can become an all-consuming passion. Once you start riding, you might just want to do it all the time.
  2. Cycling requires full attention. It's a great way to be in the moment and really connect with your surroundings.
  3. Riding a bike can boost your mood and mental health. If you're feeling down, a bike ride might be just what you need.
Splattern β€’ 59 implied HN points β€’ 04 Mar 24
  1. Snowmobiling can be a lot of fun, especially when you get to explore different terrains and go fast. It's a unique experience compared to skiing.
  2. While snowmobiling is exciting, it can be cold and requires some skill to handle properly. You'll want to dress warmly and be ready for some adventures.
  3. Family relationships matter. Encouraging siblings to stick together and be partners can help them get along better as they grow up.
Sunday Letters β€’ 99 implied HN points β€’ 01 Oct 23
  1. Taking breaks is important for mental health. It helps you recharge and come back stronger.
  2. Spending time in nature can be refreshing. Doing activities like camping can help you connect with loved ones.
  3. Enjoying the beauty of fall colors can uplift your mood. It's nice to appreciate the changes in nature.
let them eat cake β€’ 179 implied HN points β€’ 24 Sep 22
  1. Leisure travel often revolves around consuming experiences or products, making it different from other types of travel like volunteering or religious pilgrimages.
  2. The character of a city, particularly in France, is shaped by choices made by others long ago, leading to similarities in street activities and settings.
  3. Cities in the US and France are increasingly dominated by activities like eating and shopping, potentially transforming them into tourist destinations as other uses of space become less prioritized.
Matt’s Five Points β€’ 179 implied HN points β€’ 10 Dec 22
  1. Home poker games can turn into special experiences filled with laughter and friendship. They create memories that last beyond the games themselves.
  2. The atmosphere and community in a poker game often matter more than the actual cards being played. Serious conversations can happen in a fun, relaxed setting.
  3. Even if a poker game ends or changes, the bonds formed and the memories created can be revisited and celebrated years later.
Creative Destruction β€’ 9 implied HN points β€’ 02 Aug 23
  1. Society needs better ways to anticipate the future and engage in discussions about desirable futures.
  2. Disposability culture is a serious generational issue leading to pollution and affecting personal relationships.
  3. In a world of constant information, there's a lack of leisure time for contemplation, leading to a loss of unique human qualities.
The False Consensus Effect β€’ 19 implied HN points β€’ 06 Jul 21
  1. The United States does not have a mandatory minimum paid vacation policy, which can lead to workers feeling obligated to continue working even during what should be leisure time.
  2. There is a prevalent work psychology issue in society where people feel guilty or out of place when they try to take time off for relaxation.
  3. Despite the lack of mandatory vacation time, some individuals find solace and pursue their creative passions even during what could be considered a break from work.
Creative Destruction β€’ 3 implied HN points β€’ 29 Nov 23
  1. Encouraging a better work-life balance involves more than just a four-day workweek; it also requires giving workers more power and changing the narrative around leisure and work.
  2. Advertising can be seen as brain pollution, normalizing harmful behaviors and products; there is a need for stricter regulations to prevent overconsumption and negative impact on society.
  3. There's a discussion about a potential shift away from cities towards more human-scale and communal living in the countryside, focusing on values that have been overshadowed by urbanization.
Matt’s Five Points β€’ 19 implied HN points β€’ 16 Sep 11
  1. Great card games need meaningful and complex strategies. The best games allow skilled players to win more often while still giving everyone a chance to have fun.
  2. Rule simplicity is crucial. If a game takes too long to learn, it's not likely to be played often, so the rules should be easy to understand quickly.
  3. Games should have low downtime and be scalable for different numbers of players. Everyone should be involved and able to play, and the game should work well whether you have three or seven players.
Joshua Gans' Newsletter β€’ 0 implied HN points β€’ 02 Sep 20
  1. Covid-19 has made workers more expensive for businesses, causing job losses, especially for poorer individuals.
  2. Covid-19 has made consumers more expensive for businesses, leading to changes in spending patterns and a shift towards more scalable leisure activities.
  3. The pandemic has disrupted the consumption of leisure, impacting both expensive and affordable leisure options, and potentially leading to long-term changes in leisure consumption habits.