The hottest Surveys Substack posts right now

And their main takeaways
Category
Top Technology Topics
The GameDiscoverCo newsletter 176 implied HN points 10 Jan 24
  1. House Flipper 2 sold well with 131,000 units in 3 days and was profitable after 3 days.
  2. House Flipper 2's success was attributed to a viral concept, a successful demo, and support from the original game.
  3. The game discovery news highlighted December's most-streamed games, including GTA V, Call of Duty, and new releases.
Growth Croissant 452 implied HN points 12 May 23
  1. Improving retention by solving the customer's problem in a deeper way can have a noticeable impact on retention.
  2. Focus on your core audience for a 10x improvement in solving their problem, even if it means neglecting parts of your audience for better problem-solving.
  3. Running surveys, especially cancel surveys, can provide valuable feedback to enhance your product, understand audience needs, and improve retention.
Engineering Enablement 4 implied HN points 08 Mar 24
  1. Telemetry metrics like pull requests per developer and code review time can give a high-level view of how GenAI tools are impacting developer output, but they may not provide a complete picture of tool utilization and benefits.
  2. Experience sampling, where developers are surveyed in real-time as they use GenAI tools, can offer valuable insights into specific time savings and tool usage, helping organizations understand the effectiveness of GenAI.
  3. Surveys are useful for measuring developer adoption, satisfaction, and self-reported productivity related to GenAI tools, providing a different perspective to complement telemetry metrics and experience sampling.
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