The hottest Industry Substack posts right now

And their main takeaways
Top Technology Topics
Construction Physics • 27768 implied HN points • 31 Jan 24
  1. Developing a new commercial aircraft is incredibly expensive, with development costs exceeding billions and posing significant financial risks to companies.
  2. Aircraft manufacturers face challenges in predicting market demand and trends, with incorrect guesses leading to financial losses and potentially fatal setbacks.
  3. Given the high costs and risks involved in developing new aircraft, manufacturers often opt to revise existing models to mitigate costs, keep pilot training minimal, and maximize efficiency.
The Intrinsic Perspective • 10335 implied HN points • 23 Feb 24
  1. Recent AI models like GPT-4 and Sora are showing concerning failures in understanding basic concepts like physics and object permanence
  2. The AI industry's economics are being questioned due to the high costs involved in training large models, as well as the influence of major tech companies like Microsoft, Google, and Amazon in directing AI development
  3. The current AI industry landscape is seen as a flow of VC investment being funneled into a few major tech giants, raising fundamental questions about the industry's structure and sustainability
The Honest Broker • 38632 implied HN points • 14 Sep 23
  1. The music ecosystem faces various challenges like declining artist incomes, corporatized platforms, and struggling live music venues.
  2. Big players like streaming platforms, record labels, and technocrats may not provide solutions for these challenges.
  3. Taylor Swift is encouraged to lead a new initiative to empower musicians, create fair music distribution, and revitalize the music industry.
Animation Obsessive • 7175 implied HN points • 22 Jan 24
  1. Animation masterpieces can be created on limited budgets, showcasing that money doesn't guarantee a great film.
  2. Artistry, vision, and talent are key to creating successful animated projects, sometimes taking risks can lead to unique and impactful films.
  3. Japanese anime industry often achieves expressive movement with small budgets, emphasizing creativity over financial resources.
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The Honest Broker • 22673 implied HN points • 28 Jul 23
  1. Spotify's CEO sold $100 million in stock amidst the company's increasing losses, causing concern among investors.
  2. Streaming companies like Netflix and Disney are heavily investing in AI technology, potentially replacing human creativity with bots.
  3. Music streaming platforms like Spotify prioritize profit over user experience, creating a bland and generic listening environment.
Freddie deBoer • 4855 implied HN points • 22 Jan 24
  1. Sports media can sometimes be toxic with aimless shouting and pointless provocations.
  2. Nick Wright exemplifies how sports media can corrupt individuals, where his persona often overshadows his potential thoughtful side.
  3. Wright's obsessive criticism and cruelty towards athletes, like Josh Allen and Nikola Jokic, stems from personal biases and a lack of accountability in the sports media industry.
Animation Obsessive • 3318 implied HN points • 12 Feb 24
  1. During the aftermath of the fall of the Soviet Union, animators faced challenges adapting to life under capitalism with reduced state funding and support.
  2. Some animators, like Yuri Norstein and Priit Pärn, expressed struggles and concerns about the impact of financial censorship in the capitalist system on their artistic work.
  3. Countries like Estonia benefited from renewed state support for artists, resulting in a thriving animation community that continues to produce award-winning films.
Eric Harper • 3 HN points • 13 Jun 24
  1. AI is rapidly growing in the music industry, even capable of generating fully produced songs imitating popular singers.
  2. Creative individuals are concerned about the influence of AI on art and culture, as it may lead to generic, algorithm-driven content.
  3. While AI can enhance workflow and assist in creating music or art, maintaining the human element is crucial to preserving the essence and authenticity of creative work.
Construction Physics • 11274 implied HN points • 03 Jun 23
  1. In the 1930s, federal projects like the Hoover Dam increased electrification and capacity, but growth slowed due to the Great Depression.
  2. Post-World War II saw the Golden Age of the electric power industry with massive growth in electricity generation, consumption, and industry assets.
  3. The end of the Golden Age came in the late 1960s due to factors like environmental concerns, technical challenges, and the 1973 energy crisis, leading to rising costs and stagnation.
Richard Lewis • 1906 implied HN points • 31 Jan 24
  1. The games and esports industry has experienced a significant number of layoffs due to unsustainable practices and behavior.
  2. Many individuals in the industry exhibit toxic behavior, including forming secret blacklists and engaging in power plays for personal gain.
  3. Esports industry executives have mismanaged funds and made poor decisions, leading to financial instability and a negative impact on the industry as a whole.
Freddie deBoer • 11627 implied HN points • 22 Feb 23
  1. The author received positive feedback for a piece about the 1990s and discusses the importance of conveying conflicting perspectives in writing.
  2. The author emphasizes the value of crafting well-written pieces that move and entertain readers.
  3. The author reflects on the challenges and rewards of maintaining individuality in writing while meeting reader expectations.
The Unpublishable • 10200 implied HN points • 23 Mar 23
  1. The 'Science of Skincare' focuses on marketing products, not actual care for the skin.
  2. Many skincare products are marketed as 'science-backed,' but they may not be as effective as claimed.
  3. Skin health is more about natural support like sleep, diet, and stress management than relying on skincare products.
Platformer • 4461 implied HN points • 19 Sep 23
  1. Platformer has experienced significant growth in subscribers over the past year, thanks to various factors like talented staff, impactful stories, and the Substack recommendations engine.
  2. The broader tech media ecosystem is facing challenges with layoffs and diminishing vitality, prompting journalists to consider the challenges and opportunities of transitioning to independent journalism.
  3. Platformer's plans for the future include expanding the team with new hires, experimenting with newsletter ads, and potentially supporting independent journalism through investments or grants.
Off to Lunch • 1356 implied HN points • 19 Jan 24
  1. Tata Steel is cutting 2,800 jobs in the UK by closing two blast furnaces to shift to electric arc furnaces.
  2. The job cuts are part of a plan to reduce carbon emissions and transform the Port Talbot facility into a center for green steelmaking.
  3. The UK faces a significant drop in retail sales, potentially signaling a risk of falling into a recession.
Discourse Blog • 1061 implied HN points • 31 Jan 24
  1. AI is being developed with a focus on maximizing profit and control rather than enhancing human life or creativity.
  2. There are concerns about AI replacing human jobs, especially in fields like content writing, where the quality of AI-generated work is still inferior.
  3. There is a fear that AI industry leaders prioritize profit and control over preserving aspects of the human experience that should be kept free from AI influence.
Points And Figures • 399 implied HN points • 12 Mar 24
  1. Unbridled capitalism works: In a capitalist society, businesses must prioritize growth to survive. Without growth, businesses risk failure or acquisition.
  2. Philanthropy and profit: Successful entrepreneurs historically engage in philanthropy after building their businesses. Making money is essential for a business to exist.
  3. Employee culture and strategic decisions: Maintaining employee trust and fully committing to strategic decisions, like pivoting to blockchain, are crucial for the success of a startup.
The Geek Way • 399 implied HN points • 12 Mar 24
  1. Software proficiency is crucial in modern business - companies need to adapt and iterate quickly to stay competitive.
  2. Legacy companies face challenges in transitioning to modern software practices and may struggle to keep up with agile competitors.
  3. The 'geek way' of upgrading a company involves more than just technology - it extends to decision-making, culture, and overall organizational strategy.
Animation Obsessive • 4036 implied HN points • 12 Jun 23
  1. Foster's Home for Imaginary Friends was a script-driven animated series with a personal touch from the creators.
  2. The animation news highlighted 'Spider-Man: Across the Spider-Verse' success globally and updates from various countries.
  3. The writing process for animation, such as the scripting, revisions, and voice recordings, is crucial for creating successful animated series.
Invariant • 511 implied HN points • 11 Feb 24
  1. Philip Morris International is focusing more on next-gen products like IQOS and its heated tobacco units, with efforts to transition users from traditional cigarettes - showing promise for future growth.
  2. Despite some challenges like higher costs and FX pressures, PMI is maintaining its position in the market by introducing innovative products and investing in its portfolio.
  3. ZYN, another product spreading rapidly, faces questions about its popularity among underaged consumers, but it still shows strong growth due to being a preferred choice over competitors.
Wordloaf • 589 implied HN points • 17 Jan 24
  1. The game 'Pillsbury Bakeryland' was created by Pillsbury in 1936 to teach kids about bread making and selling.
  2. The game features scripts that show how to sell bread in different settings like house-to-house, wholesale, and retail.
  3. The game was part of the baking industry's campaign to promote buying bread over baking it at home, reflecting changes in bread baking practices in America from 1929 to 1933.
The Asianometry Newsletter • 2368 implied HN points • 24 May 23
  1. In the late 1980s, Japanese firms dominated the lithography market, overtaking American suppliers.
  2. The US led the early semiconductor industry, influencing chip development and government interest.
  3. Japan's VLSI project in the 1970s propelled their indigenous semiconductor industry through collaborative research and development.
Talking Travel Writing • 373 implied HN points • 06 Feb 24
  1. Commercial travel writing may not be suitable for everyone due to its demands and nature.
  2. Engaging in commercial writing can provide opportunities for financial gain and skill development.
  3. Commercial travel writing involves a variety of tasks beyond traditional editorial work, contributing to a writer's growth.
The Algorithmic Bridge • 254 implied HN points • 28 Feb 24
  1. The generative AI industry is diverse and resembles the automotive industry, with a wide range of options catering to different needs and preferences of users.
  2. Just like in the computer industry, there are various types and brands of AI models available, each optimized for different purposes and preferences of users.
  3. Generative AI space is not a single race towards AGI, but rather consists of multiple players aiming for different goals, leading to a heterogeneous and stable landscape.
The Ankler • 353 implied HN points • 06 Feb 24
  1. The movie industry is facing challenges due to poor decision-making and leadership, which is threatening its survival.
  2. Hollywood should focus on creating hits to attract audiences and regain financial stability.
  3. Instead of blaming streamers, the film industry needs to adapt and overcome bad habits and thought patterns to thrive.
On Looking • 79 implied HN points • 19 Apr 24
  1. Season 2 of the research will focus on exploring the perspectives of designers, art directors, editors, and production managers in the creative industry.
  2. The research involves conducting in-person interviews as well as observations within magazines, design studios, and advertising agencies in New York to understand how creative professionals work and make decisions.
  3. The researcher is seeking New York-based creatives to participate in the study, emphasizing the importance of observations in workspaces to gather insights for the research.
The Intersection • 732 implied HN points • 19 Nov 23
  1. The design industry is evolving, with a shift from traditional design agencies to transformation consultancies.
  2. Design thinking has democratized design, making it more accessible but may have overemphasized thinking over the act of making.
  3. The role of designers in digital products like Threads may not always be obvious, as factors like timing and innovation can play a key role in success.
The Polymerist • 199 implied HN points • 05 Mar 24
  1. Successful R&D projects often take longer than expected, like Evonik's 10+ year journey into biosurfactants
  2. In Europe, a longer-term view in R&D is enforced, making it more appealing for chemical innovation than the US
  3. There is a need for a breakout success in sustainable chemical startups in the US, similar to Tesla in the automobile industry
Weight and Healthcare • 639 implied HN points • 29 Nov 23
  1. The weight loss industry is a for-profit industry that profits by labeling higher-weight individuals as diseased, creating harmful messaging and interventions.
  2. The industry has successfully infiltrated healthcare systems, promoting the idea that being in a higher-weight body is a lifelong, chronic disease.
  3. Industry tactics include promoting weight loss drugs as lifelong solutions, perpetuating weight stigma under the guise of helping higher-weight individuals, and making hundreds of billions of dollars through exploitative practices.
NEUROTECH FUTURES • 119 implied HN points • 29 Mar 24
  1. Neurotech experienced significant growth and activity in Q1 2024, with $400 million raised in private capital, over 20 FDA decisions, and various partnerships and initiatives.
  2. Recent developments in neurotechnology include increased focus on Brain-Computer Interface (BCI) news, new partnerships, and Neuroethics considerations worth exploring.
  3. The Neurotech industry continues to see advancements in funding, market recognition, regulatory clearances, and collaborations, indicating a growing interest and investment in neurotechnology.
Deep Learning Weekly • 393 implied HN points • 10 Jan 24
  1. AI models are assisting robots to execute complex tasks more transparently using multiple foundation models.
  2. LLMs are being used to solve reasoning problems and enhance tool use in deep learning.
  3. AutoRT is a system proposing diverse instructions to robots, leveraging VLMs and LLMs to scale up operational robot deployment.
Development Hell • 276 implied HN points • 07 Feb 24
  1. The entertainment industry may seem like it's collapsing with big companies acquiring smaller ones and existing companies facing challenges, but it's not as dramatic as it sounds.
  2. The entertainment industry is driven by profit and existing intellectual property, not creative integrity or risky original ideas.
  3. Despite the challenges in the industry, it's important to stay focused on your work, be resilient, and not be overly concerned with the overall industry difficulties.
Dan Davies - "Back of Mind" • 314 implied HN points • 24 Jan 24
  1. Consultants working independently may impact the productivity and training investment within companies.
  2. Substituting consultants for employees can create communication challenges and hinder information flow.
  3. The trend of specialists leaving to start consultancies may reflect underlying issues in British industry and government.