The Bottom Feeder • 727 implied HN points • 29 Dec 25
- Video games are engineered to change how players' brains feel, offering things like dopamine rewards, adrenaline rushes, thoughtful puzzles, artistic moments, or simply a way to kill time.
- Dopamine-driven design is the biggest money maker because it makes players feel rewarded, but it can be addictive, wears out over time, and becomes problematic when tied to gambling or monetization.
- Game creators need to decide which of these experiences they want to sell and balance them carefully—mixing rewards, challenge, art, and time-sinking determines how long and how well a game keeps players.